[24 Oct 2008] Designer troubles

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lazi
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[24 Oct 2008] Designer troubles

Post by lazi »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Fri, 24 Oct 2008 12:55:39 +0200

Hi!

I am trying to unleash the power of the Designer but have some problems. Anyway it has more capabilities than I thought. A bit more development and it could be able to create really interesting projects.

I stated already the inability to use table variables in text objects in a recent post. Later I found that I cannot use functions either in there. The function that inserted in to the page manager should be used to return strings in a text object.

The inserted %#(fgv()) is translated to the script like this: t$ = "[edge=$FFFFFF,5]" .. fgv( .. ")"

Because the last parentheses detached from the function name it is not working.

Andreas, please look after these in a forthcoming update.
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airsoftsoftwair
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[25 Oct 2008] Re: Designer troubles

Post by airsoftsoftwair »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Sat, 25 Oct 2008 23:26:11 +0200

Thanks for pointing this out. I'll fix both issues.
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[22 Apr 2009] Re: Designer troubles

Post by airsoftsoftwair »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Wed, 22 Apr 2009 21:07:38 +0200
Hi!

I am trying to unleash the power of the Designer but have some problems. Anyway it has more capabilities than I thought. A bit more development and it could be able to create really interesting projects.

I stated already the inability to use table variables in text objects in a recent post. Later I found that I cannot use functions either in there. The function that inserted in to the page manager should be used to return strings in a text object.

The inserted %#(fgv()) is translated to the script like this: t$ = "[edge=$FFFFFF,5]" .. fgv( .. ")"

Because the last parentheses detached from the function name it is not working.
Fixed No. 2 :)
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lazi
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[22 Apr 2009] Re: Designer troubles

Post by lazi »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Wed, 22 Apr 2009 21:34:26 +0100
Fixed No. 2 :)
Ahh, so you are working on Designer currently?

Gentlemans, helmets on, prepare for the next impact! :)
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airsoftsoftwair
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[24 Apr 2009] Re: Re: Designer troubles

Post by airsoftsoftwair »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Fri, 24 Apr 2009 11:48:30 +0200
Ahh, so you are working on Designer currently?
Yep, the next Designer version will ROCK!!! So much cool new stuff in it... made possible by Hollywood 4.
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lazi
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[26 Apr 2009] Re: Designer troubles

Post by lazi »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Sun, 26 Apr 2009 20:30:37 +0100
Yep, the next Designer version will ROCK!!! So much cool new stuff in it... made possible by Hollywood 4.
I am sure it will rock!!

Please don't forget the export frames to file. The video output doesn't help if you want to create a gifanim.
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[27 Apr 2009] Re: Re: Designer troubles

Post by airsoftsoftwair »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Mon, 27 Apr 2009 01:06:01 +0200
I am sure it will rock!!

Please don't forget the export frames to file. The video output doesn't help if you want to create a gifanim.
Hmmmmmmmmm.... wouldn't it be possible to convert the AVI file to a gif anim? Should be possible with some of these Linux ports on Aminet...
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lazi
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[27 Apr 2009] Re: Designer troubles

Post by lazi »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Mon, 27 Apr 2009 07:02:48 +0100
Hmmmmmmmmm.... wouldn't it be possible to convert the AVI file to a gif anim? Should be possible with some of these Linux ports on Aminet...
I haven't investigated yet, but I fear that will not be pixel perfect because of the compression.
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[27 Apr 2009] Re: Re: Designer troubles

Post by airsoftsoftwair »

Note: This is an archived post that was originally sent to the Hollywood mailing list on Mon, 27 Apr 2009 10:55:07 +0200
I haven't investigated yet, but I fear that will not be pixel perfect because of the compression.
Well, if you use the highest compression quality level there shouldn't be a significant quality loss. And keep in mind that GIF anims can only handle 256 colors... so the quality loss with GIF anims is really significantly higher because 24-bit graphics have to be converted down to 8 bit which means dithering artefacts etc etc
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