
I'm getting this strange error after launching my own program in Hollywood 11 on macOS arm64. The brush loaded into the program window is 1/4 the size of the window. I thought I'd misspelled something, but in Hollywood 11 on macOS x64, the brush fills the screen perfectly. Similarly, on MorphOS, the brush fits perfectly on the screen. It's only on the macOS arm64 version that it looks so strange. The screen is created in RapaGUI, but in the previous version of the program, I didn't use RapaGUI, and there the situation was that on macOS x64, the screen housing the brush opened at 1/4 the declared 800x600 size, i.e., 400x300, while on macOS x64 and MorphOS, it was the correct size.