Hollywood 7: Eternity out now!

Official announcements from the Hollywood team
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airsoftsoftwair
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Re: Hollywood 7: Eternity out now!

Post by airsoftsoftwair »

TheMartian wrote:Turns out there is this little thing called a Warp3D_SI driver required for my gfx card. Doh!
Yes, I guess that's what I meant by saying "It has all become rather confusing" :)
yssing
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Re: Hollywood 7: Eternity out now!

Post by yssing »

I get the exact same error on my Windows 10 x64.
I have followed the installation instructions to the letter, but hollywood still can't find it!
yssing
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Re: Hollywood 7: Eternity out now!

Post by yssing »

Solved it by reinstalling the x86 version along with the plugins.
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airsoftsoftwair
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Re: Hollywood 7: Eternity out now!

Post by airsoftsoftwair »

p-OS wrote: Sat Apr 01, 2017 1:37 am Using SVG for displaying text with non-european writing systems seems not to work either -.-

This is my SVG-File text3.svg (in the end I wanted to create a VirtualFileFromString with a dynamically built string...) :

Code: Select all

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg xmlns="http://www.w3.org/2000/svg"
	width="100%" height="100%" viewBox="0 0 100 50"
	direction="rtl" xml:lang="ar">
	<text x="1" y="5"  font-size="6">مرحبا العالم</text>
</svg>
This my Hollywood Code :

Code: Select all

@REQUIRE "svgimage"
@DISPLAY {Width=400, Height=100, Color=#WHITE}
mytext=LoadBrush(Nil, "text3.svg",{ScaleWidth=400,ScaleHeight=200})
DisplayBrush (mytext,10,10)
WaitLeftMouse
This however the result :

https://butterblume.asuscomm.com/AICLOU ... Result.png

As you can see, text is written from right to left now, but still not the correct letters (no binding, standalone versions of the letters inestead the ones to be used in words)
This works correctly if you use the SVG renderer that is part of Pangomonium now. See here.
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