Note: This is an archived post that was originally sent to the Hollywood mailing list on Wed, 05 Nov 2008 20:20:55 -0000
Hi Andreas,
Would you be able to add tooltype/argument support for X and Y window placement coordinates? That way the user could specify where he wants the window to appear right at the start (as would happen using the Preprocessor commands X= and Y=). As it is right now, Hollywood can read the tooltypes/arguments and then use MoveDisplay() to place the window at a user defined location, but this involves a redraw and move of the display.
The second feature request is to add an option to have the window's X and Y location remain the same when ChangeDisplaySize() is used (or when a BGPic of a new size is displayed) instead of always moving the display to the center of the screen. I know that I can accomplish the same basic thing using GetAttribute() and MoveDisplay(), but I'd like to avoid all of the extra redraws that result from moving the display.
Thanks,
[05 Nov 2008] Two More Feature Requests
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[06 Nov 2008] Re: Two More Feature Requests
Note: This is an archived post that was originally sent to the Hollywood mailing list on Thu, 6 Nov 2008 13:27:42 +0100
Sounds reasonable. I'll see if I can work out a solution.Hi Andreas,
Would you be able to add tooltype/argument support for X and Y window placement coordinates? That way the user could specify where he wants the window to appear right at the start (as would happen using the Preprocessor commands X= and Y=). As it is right now, Hollywood can read the tooltypes/arguments and then use MoveDisplay() to place the window at a user defined location, but this involves a redraw and move of the display.
Yes, this will be supported. Fabio also requested it and it will be possible in the next version.The second feature request is to add an option to have the window's X and Y location remain the same when ChangeDisplaySize() is used (or when a BGPic of a new size is displayed) instead of always moving the display to the center of the screen. I know that I can accomplish the same basic thing using GetAttribute() and MoveDisplay(), but I'd like to avoid all of the extra redraws that result from moving the display.