Note: This is an archived post that was originally sent to the Hollywood mailing list on 12 Aug 2008 17:39:26 +0300
Hello,
A question for Andreas: Hollywood can create 8 different executables. Are there any plans to support Apple's universal binary executables or Linux executables?
-- JANNE janne.email-address-removed@nospam.com
[12 Aug 2008] Q: Hollywood executables
[15 Aug 2008] Re: Q: Hollywood executables
Note: This is an archived post that was originally sent to the Hollywood mailing list on 15 Aug 2008 15:24:47 +0300
Hello Andreas,
-- JANNE janne.email-address-removed@nospam.com
Hello Andreas,
That's good to hear.I don't know about Apple universal binary but Intel Mac is definitely planned.
-- JANNE janne.email-address-removed@nospam.com
[15 Aug 2008] Re: Q: Hollywood executables
Note: This is an archived post that was originally sent to the Hollywood mailing list on 15 Aug 2008 15:34:40 +0300
Hello Samuel,
-- JANNE janne.email-address-removed@nospam.com
Hello Samuel,
Interesting, I didn't know that.The LLVM bitcode file format is going to be included in XCode 3.1 and will make the old Universal Binary format somewhat obsolete. The LLVM bitcode file format will likely run on IPhones and Video IPods in addition to the platforms supported by the so-called Universal Binary.
-- JANNE janne.email-address-removed@nospam.com
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SamuraiCrow
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[18 Aug 2008] Re: Q: Hollywood executables
Note: This is an archived post that was originally sent to the Hollywood mailing list on Mon, 18 Aug 2008 12:34:40 -0700 (PDT)
I'm not Andreas but I can make a few observations.
AROS executables can run on hosted AROS on top of Linux so it's a 20 meg download from AROS.org, an adjustment to the Xorg.config to turn on the Backingstore feature, and you'll be ready to go on Linux.
The LLVM bitcode file format is going to be included in XCode 3.1 and will make the old Universal Binary format somewhat obsolete. The LLVM bitcode file format will likely run on IPhones and Video IPods in addition to the platforms supported by the so-called Universal Binary.
--Sam
I'm not Andreas but I can make a few observations.
AROS executables can run on hosted AROS on top of Linux so it's a 20 meg download from AROS.org, an adjustment to the Xorg.config to turn on the Backingstore feature, and you'll be ready to go on Linux.
The LLVM bitcode file format is going to be included in XCode 3.1 and will make the old Universal Binary format somewhat obsolete. The LLVM bitcode file format will likely run on IPhones and Video IPods in addition to the platforms supported by the so-called Universal Binary.
--Sam
I'm on registered MorphOS using FlowStudio.
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[19 Aug 2008] Re: Q: Hollywood executables
Note: This is an archived post that was originally sent to the Hollywood mailing list on Tue, 19 Aug 2008 00:32:32 +0200
Linux would be nice to have, too. A Linux port of Hollywood could use quite some code of the Macintosh Hollywood version because OS X uses the POSIX api. Graphics on Linux would also not be too difficult, but there's one big problem: Getting sound to work is always a pain. It already took me several weeks of full time coding to get the sound stuff right on Windows and Mac OS... the sound stuff really currently keeps me from doing a Linux port and I don't want to do a mute port because sound rules
I don't know about Apple universal binary but Intel Mac is definitely planned. Supporting universal binary would mean very big executables (3 megabytes or so). That's why I think the possibility to create ppc or x86 executables is more convenient on Mac.Hello,
A question for Andreas: Hollywood can create 8 different executables. Are there any plans to support Apple's universal binary executables or Linux executables?
Linux would be nice to have, too. A Linux port of Hollywood could use quite some code of the Macintosh Hollywood version because OS X uses the POSIX api. Graphics on Linux would also not be too difficult, but there's one big problem: Getting sound to work is always a pain. It already took me several weeks of full time coding to get the sound stuff right on Windows and Mac OS... the sound stuff really currently keeps me from doing a Linux port and I don't want to do a mute port because sound rules