Search found 1445 matches
- Thu Aug 13, 2026 7:00 am
- Forum: Wishlist
- Topic: A way to control Plugins On/Off
- Replies: 4
- Views: 12707
Re: A way to control Plugins On/Off
@Plouf Good point, forgot Amiga games/software usually uses installers.
- Thu Aug 13, 2026 6:17 am
- Forum: Wishlist
- Topic: A way to control Plugins On/Off
- Replies: 4
- Views: 12707
Re: A way to control Plugins On/Off
Would it then be possible to at least have control over the error message that Hollywood gives to the user? This could at least be used to give additional info, of instead of just "You need to install SDL2" could include the link in the message, or even "For more help, read Readme.txt...
- Tue Aug 11, 2026 9:29 am
- Forum: Wishlist
- Topic: A way to control Plugins On/Off
- Replies: 4
- Views: 12707
A way to control Plugins On/Off
This wish request is partially to do with the following question: https://forums.hollywood-mal.com/viewtopic.php?t=4434 But there is also another reason. For as I mentioned in another topic, when using RebelSDL, there can come situation where not using GPU might make the game actually faster. In add...
- Tue Aug 11, 2026 9:19 am
- Forum: General plugin questions
- Topic: In which order Plugins override each other?
- Replies: 1
- Views: 13160
In which order Plugins override each other?
I am looking for clarification on what happens when two plugins conflict with each other. I am currently planning on using both avcodec, as well as RebelSDL plugins. Idea would be that audio would work through avcodec. RebelSDL does have an option to use Hollywoods own audio system, instead of Rebel...
- Mon Aug 10, 2026 11:37 am
- Forum: General plugin questions
- Topic: RebelSDL shows black screen on AOS4 (Flowerpot)
- Replies: 1
- Views: 8743
Re: RebelSDL shows black screen on AOS4 (Flowerpot)
Ah, seems I missed from the description the following: Because WinUAE doesn't support hardware-accelerated compositing or 3D, you need to install the following software: - http://os4depot.net/index.php?function=showfile&file=graphics/misc/patchcomposit etags.lha - http://os4depot.net/index.php?f...
- Sun Aug 09, 2026 9:21 pm
- Forum: General plugin questions
- Topic: RebelSDL shows black screen on AOS4 (Flowerpot)
- Replies: 1
- Views: 8743
RebelSDL shows black screen on AOS4 (Flowerpot)
I am Using AOS4.1 under Flowerpot emulation. I originally got error saying I need to install SDL2. I have now downloaded and installed SDL2 from: https://os4depot.net/?function=showfile&file=library/misc/sdl2.lha And now I keep seeing black screen only. It appears that everything else might be w...
- Fri Aug 07, 2026 4:54 pm
- Forum: General programming
- Topic: RebelSDL problems.
- Replies: 2
- Views: 11621
Re: RebelSDL problems.
Thanks! This was already an important clarification. Didnt want to start installing anything, until I was first confirmed this is how it should be, especially, since I am trying to keep my flowerpot sort in sort of vanilla installation to be able to see what problems players might encounter. Must be...
- Fri Aug 07, 2026 10:29 am
- Forum: General programming
- Topic: RebelSDL problems.
- Replies: 2
- Views: 11621
RebelSDL problems.
Turning here if someone has been dealing with these problems before. A very strange problem happened. I had these two lines: @REQUIRE "avcodec", {Link = True}/* For AmigaOS4, maybe MorphOS too */ @REQUIRE "rebelsdl", {Link = True} And it started (Under Flowerpot AOS4 emulation) n...
- Sat Aug 01, 2026 9:07 pm
- Forum: General programming
- Topic: Can @Require be optional?
- Replies: 8
- Views: 15299
Re: Can @Require be optional?
Asking for a bit of clarification for that making Circle into hardware Brush suggestion. Do you mean that it is faster to createBrush, drawCircle into that newly created brush, and then DisplayBrush, than it is to simply Draw A Circle? Or do you mean that if Circle is same sized every frame, then it...
- Thu Jul 30, 2026 8:11 am
- Forum: General plugin questions
- Topic: Can DisplayBrushFX be used with RebelSDL?
- Replies: 2
- Views: 8408
Re: Can DisplayBrushFX be used with RebelSDL?
Thanks. Didnt realise to check from Hollywoods own hardware brushes section, only looked from RebelSDL manual. Although doesnt specifically mention DisplayBrushFX command, I however think it is included in the "Nothing else can be done with hardware brushes than drawing them to a hardware-accel...