BASIS Kickstarter.
Posted: Wed Jul 10, 2013 7:31 pm
There is now a Kickstarter campaign for BASIS:
http://www.kickstarter.com/projects/145 ... y_launched
more about that in a bit, but my previous showcase game "Clone Pacman faces the Dragon" was using unreleased plugin for Hollywood.
This plugin was making it possible to use characters created with BASIS on hollywood.
What advantage does this give to us Hollywood programmers? Well, it is like Spriter, except it works in Hollywood.
Idea is that instead of making your characters from just one picture and drawing say 5 different pictures of character walking, 3 for hitting etc. You are making up your character from pieces. Similar to older Beat Em Up games, legs, hands etc. were all separate graphics and handled by the code to form the whole character. This is what Basis does, except it does it much more sophisticated than those old 2D Beat em Up games since Basis will for example do so that you make posture of the guy sitting, standing and hitting, then Basis plugin will take care that if you move from any of those 3 to any other 2, it will automatically make calculations to move all the joints naturally to that next position with the speed that you wish.
Instead of making one animation sequence from sitting to standing, and another one from sitting to hitting, you just have one sitting, one standing and one hitting position, and then you can move freely from each of these to any other one. And there can naturally be endless amount of these positions.
And theres much more in BASIS, but this was just to give brief idea what it is about.
You can see example of BASIS in work on that example game of mine:
https://dl.dropboxusercontent.com/u/337 ... 22aos3.zip
https://dl.dropboxusercontent.com/u/337 ... 22aos4.zip
https://dl.dropboxusercontent.com/u/337 ... 2linux.zip
https://dl.dropboxusercontent.com/u/337 ... orphos.zip
https://dl.dropboxusercontent.com/u/337 ... indows.zip
Except for Linux version, I have compiled these examples with Hollywood5.3, and autoscale bug should be removed from them now and hence they should work.
Except for Amiga OS 4 version which probably isnt working yet. I was talking with Scott and he plans to get his hands on Amiga OS 4 plug-in in couple of days.
I am sure you will see the benefit that this plugin gives to us Hollywood programmers and hence I am telling you about BASIS Kickstarter.
Scott Williams, the creator of BASIS doesnt have any background on Amiga, and only reason he knows about Hollywood is because I showed interest to his BASIS program in early stages already, and feeling encouraged by that, he wanted to make plug-ins for Hollywood.
He have now released first public release of Basis that you can get from: http://achild.wikidot.com/basis
Example binaries include Hollywood plugins as well, although notice that the whole program is still on early stages, and for example Amiga OS 4 plugin is currently not yet working. Notice also that while BASIS files work with Hollywood with BASIS plugins, the program itself (that you use to create the characters with) works with windows only.
He is planning to make BASIS the way he is currently making it regardless if kickstarter succeeds or fails, but main difference with succesful kickstarter campaign would be the development speed. he is hoping to be able to concentrate on developing BASIS forward full time for some time making years shrink into months perhaps?, but that is dependant upon kickstarter campaign, since hes plan is to release the BASIS itself for free (like he already just did).
Spread the word about this, and lets get him some funds so he hopefully keeps supporting Hollywood for us.
http://www.kickstarter.com/projects/145 ... y_launched
more about that in a bit, but my previous showcase game "Clone Pacman faces the Dragon" was using unreleased plugin for Hollywood.
This plugin was making it possible to use characters created with BASIS on hollywood.
What advantage does this give to us Hollywood programmers? Well, it is like Spriter, except it works in Hollywood.
Idea is that instead of making your characters from just one picture and drawing say 5 different pictures of character walking, 3 for hitting etc. You are making up your character from pieces. Similar to older Beat Em Up games, legs, hands etc. were all separate graphics and handled by the code to form the whole character. This is what Basis does, except it does it much more sophisticated than those old 2D Beat em Up games since Basis will for example do so that you make posture of the guy sitting, standing and hitting, then Basis plugin will take care that if you move from any of those 3 to any other 2, it will automatically make calculations to move all the joints naturally to that next position with the speed that you wish.
Instead of making one animation sequence from sitting to standing, and another one from sitting to hitting, you just have one sitting, one standing and one hitting position, and then you can move freely from each of these to any other one. And there can naturally be endless amount of these positions.
And theres much more in BASIS, but this was just to give brief idea what it is about.
You can see example of BASIS in work on that example game of mine:
https://dl.dropboxusercontent.com/u/337 ... 22aos3.zip
https://dl.dropboxusercontent.com/u/337 ... 22aos4.zip
https://dl.dropboxusercontent.com/u/337 ... 2linux.zip
https://dl.dropboxusercontent.com/u/337 ... orphos.zip
https://dl.dropboxusercontent.com/u/337 ... indows.zip
Except for Linux version, I have compiled these examples with Hollywood5.3, and autoscale bug should be removed from them now and hence they should work.
Except for Amiga OS 4 version which probably isnt working yet. I was talking with Scott and he plans to get his hands on Amiga OS 4 plug-in in couple of days.
I am sure you will see the benefit that this plugin gives to us Hollywood programmers and hence I am telling you about BASIS Kickstarter.
Scott Williams, the creator of BASIS doesnt have any background on Amiga, and only reason he knows about Hollywood is because I showed interest to his BASIS program in early stages already, and feeling encouraged by that, he wanted to make plug-ins for Hollywood.
He have now released first public release of Basis that you can get from: http://achild.wikidot.com/basis
Example binaries include Hollywood plugins as well, although notice that the whole program is still on early stages, and for example Amiga OS 4 plugin is currently not yet working. Notice also that while BASIS files work with Hollywood with BASIS plugins, the program itself (that you use to create the characters with) works with windows only.
He is planning to make BASIS the way he is currently making it regardless if kickstarter succeeds or fails, but main difference with succesful kickstarter campaign would be the development speed. he is hoping to be able to concentrate on developing BASIS forward full time for some time making years shrink into months perhaps?, but that is dependant upon kickstarter campaign, since hes plan is to release the BASIS itself for free (like he already just did).
Spread the word about this, and lets get him some funds so he hopefully keeps supporting Hollywood for us.
