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SetAnimFrameDelay(id, frame, delay) how use this?

Posted: Sat Nov 03, 2012 6:20 pm
by Juan Carlos
I want know if with the instruction SetAnimFrameDelay(id, frame, delay) you can add delay time for an animation and if you save this animation also saves the time, for example I want make a conversor of Amiga anims to gif anims, but for the gif animations you can add delays for every frame when you saves the gif animation this is possible to do with SetAnimFrameDelay(id, frame, delay) also other question is the loop in gif animations with the 1 or 0.

Re: SetAnimFrameDelay(id, frame, delay) how use this?

Posted: Sun Nov 04, 2012 5:05 pm
by airsoftsoftwair
Of course you can define the delay for every single frame of an anim.

Re: SetAnimFrameDelay(id, frame, delay) how use this?

Posted: Sun Nov 04, 2012 7:30 pm
by Juan Carlos
Andreas wrote:Of course you can define the delay for every single frame of an anim.
Well, if it works, I'll test to make a Gif maker/conversor for Amiga.