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Possible bug with the GUI on Amiga 68k

Posted: Tue Aug 22, 2023 12:25 pm
by Juan Carlos
I found the problem in the Amiga 68k GUI you can't choose the button to make the executable target, this problem I tested on AmigaOS3.9 and AmigaOS3.2, also the Linker options, and not I tested the GUI in English and also has the same problem.
The version 9.x hasn't this problem, and yes here is the pictures taken with both cases:

https://www.morguesoft.eu/Fotos/Exportar9.jpg


https://www.morguesoft.eu/Fotos/Exportar10.jpg

Re: Possible bug with the GUI on Amiga 68k

Posted: Mon Aug 28, 2023 10:44 pm
by airsoftsoftwair
Hmm, what is your MUI version and what is the resolution of the screen you're running the Hollywood GUI on?

Re: Possible bug with the GUI on Amiga 68k

Posted: Wed Aug 30, 2023 10:54 am
by Juan Carlos
In both cases the AmigaOS3.9 is the same, no changes, and no new MUI, the only new is the Hollywood 10, also I repeat the test on AmigaOS3.2 with the same result although here I don't install MUI but on OS3.9 yes, and the curiosity of this problem is that it is only an update over the previous version. Also MorphOS the GUI runs fine.

Re: Possible bug with the GUI on Amiga 68k

Posted: Wed Sep 06, 2023 10:19 pm
by airsoftsoftwair
You haven't answered my question about your screen resolution (see above). From the screenshots I'd guess that your screen height is too small and that's why MUI tries to compress the gadgets so that it fits the small screen height and that's why it looks crushed. Remember that Hollywood 10 has one more platform than Hollywood 9, namely macOS arm64, and this means that Hollywood 10 needs more vertical space. Your Hollywood 9 screenshot already has 531 vertical pixels so if you're on a 800x600 screen, Hollywood 10's window is probably too high so MUI reduces the size of the check boxes to make it fit. Try a screen resolution that has more vertical space.

Re: Possible bug with the GUI on Amiga 68k

Posted: Thu Sep 07, 2023 11:12 am
by Juan Carlos
airsoftsoftwair wrote: Wed Sep 06, 2023 10:19 pm You haven't answered my question about your screen resolution (see above). From the screenshots I'd guess that your screen height is too small and that's why MUI tries to compress the gadgets so that it fits the small screen height and that's why it looks crushed. Remember that Hollywood 10 has one more platform than Hollywood 9, namely macOS arm64, and this means that Hollywood 10 needs more vertical space. Your Hollywood 9 screenshot already has 531 vertical pixels so if you're on a 800x600 screen, Hollywood 10's window is probably too high so MUI reduces the size of the check boxes to make it fit. Try a screen resolution that has more vertical space.
I use WinUAE with the screensize 1280x1024 and how I wrote with Hollywood 9.1 no problem but with Hollywood 10 this current problem and with the same screen size and AmigaOS3.9, and even with AmigaOS3.2 with the last Picasso 96 drivers too there is this strange problem with the window to make the executables.

Re: Possible bug with the GUI on Amiga 68k

Posted: Wed Sep 13, 2023 9:41 pm
by airsoftsoftwair
Juan Carlos wrote: Thu Sep 07, 2023 11:12 am I use WinUAE with the screensize 1280x1024 and how I wrote with Hollywood 9.1 no problem but with Hollywood 10 this current problem and with the same screen size and AmigaOS3.9, and even with AmigaOS3.2 with the last Picasso 96 drivers too there is this strange problem with the window to make the executables.
I still think this is a MUI layout problem. Can you post a full screenshot of your 1280x1024 screen, both with Hollywood 9.1 and with Hollywood 10? Not just the Hollywood window but the whole screen.

Re: Possible bug with the GUI on Amiga 68k

Posted: Fri Sep 15, 2023 12:41 pm
by Juan Carlos
Here are the screenshots from the same AmigaOS3.9 and the Hollywood 10 was installed on the old 9.1.
Image
Image
The screen size is 1280x1024 and you can see the problem in the left button to chose the target system and Linker options too.

Re: Possible bug with the GUI on Amiga 68k

Posted: Wed Sep 20, 2023 11:04 am
by Juan Carlos
Well I can you see how on Amiga OS 3.2 the IDE has the same problem, the only difference with AmigaOS 3.9 is that in this system I haven't installed MUI.

https://www.morguesoft.eu/Fotos/Captura32.jpg

Re: Possible bug with the GUI on Amiga 68k

Posted: Fri Sep 22, 2023 11:25 pm
by airsoftsoftwair
This doesn't make sense at all. All that has changed between 9.1 and 10.0 in the GUI is that there is a new entry for macOS arm 64-bit, nothing else. All layouting is done by MUI so this looks like a MUI bug. What is your MUI version?

Re: Possible bug with the GUI on Amiga 68k

Posted: Sat Sep 23, 2023 2:21 pm
by Juan Carlos
airsoftsoftwair wrote: Fri Sep 22, 2023 11:25 pm This doesn't make sense at all. All that has changed between 9.1 and 10.0 in the GUI is that there is a new entry for macOS arm 64-bit, nothing else. All layouting is done by MUI so this looks like a MUI bug. What is your MUI version?
But I am using the same MUI for 9.1 and 10.0, the 3.5 and it has the same problem that Amga OS3.2 without MUI, the GUI of 10.0 does not recognize MUI.
But are there more users to find where is the problem?