GetAsset() with the Hollywood Player
Posted: Wed Mar 06, 2019 2:06 pm
If I try loading a brush using GetAsset() in an applet to be run through the Android Hollywood Player, I get an error saying that the image file cannot be found (even though the image has been copied into the auto-created directory associated with that applet).
If I load the brush without GetAsset(), it works just fine; but I'd rather not need to modify the code in many places depending on whether I'm running the applet through the player or compiling it with the APK Compiler.
If I load the brush without GetAsset(), it works just fine; but I'd rather not need to modify the code in many places depending on whether I'm running the applet through the player or compiling it with the APK Compiler.