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Re: Plananarama and amiga without graphic card

Posted: Thu Oct 21, 2021 12:45 pm
by fingus
airsoftsoftwair wrote: Thu Oct 21, 2021 12:36 pm Are you on a 68000 system? AFAICS the problem is that render.library initialization fails even before render.library opens utility.library so from looking at the source code, the only thing that can actually fail this early is this:

Code: Select all

btst	#AFB_68020,AttnFlags+1(a6)
beq.b	libinit_fail
i.e. it checks for the 68020 flag in ExecBase. Of course this flag should also be set for all CPUs > 68020.

Please post the output of the "CPU" command and tell me the exact version of render.library you're using and also what AmigaOS version this is (any patches?).
Im on a Amiga 1200 equipped with a Phase5 Blizzard 1230IV-Turboboard with 68030@50Mhz, the socked for the FPU is empty (missung FPU) with 32MB Fastram. Installed on AmigaOS3.2 with the Kickstart-ROMS 3.2 equipped.

Patches/Autostart are:
- Setpatch
- FBlit
- Blanker Commodity
- Click to Front Commodity
- Freewheel
- AsyncWB
- ArrangeIcons
- AssignWedge

Render.library V 40.8

CPU
System: 68030 68030-MMU no FastROM (INST: Cache Burst) (DATA: Cache NoBurst)

Re: Plananarama and amiga without graphic card

Posted: Thu Oct 21, 2021 10:18 pm
by airsoftsoftwair
fingus wrote: Thu Oct 21, 2021 12:45 pm Render.library V 40.8
Um, but that is only for FPU systems. It's in the README file:

Code: Select all

Requires: os3.x (v39) and 68020/68881, or MorphOS 1.x or AmigaOS4
For 68k without FPU use the v30 branch of render.library... then it should work.

Re: Plananarama and amiga without graphic card

Posted: Fri Oct 22, 2021 6:30 pm
by fingus
airsoftsoftwair wrote: Thu Oct 21, 2021 10:18 pm
fingus wrote: Thu Oct 21, 2021 12:45 pm Render.library V 40.8
Um, but that is only for FPU systems. It's in the README file:

Code: Select all

Requires: os3.x (v39) and 68020/68881, or MorphOS 1.x or AmigaOS4
For 68k without FPU use the v30 branch of render.library... then it should work.
sadly, we are rotating in circles with the v30 render.library (theres no standalone 68030 render.library without fpu-support and the 68040.lib will naturally not work):

Image

https://www.schapke.org/webmail/SnoopDos2.log

Re: Plananarama and amiga without graphic card

Posted: Fri Oct 22, 2021 7:44 pm
by plouf
have you try this ?
says it has 68020 with no fpu version

https://aminet.net/package/dev/misc/renderlib68k

Re: Plananarama and amiga without graphic card

Posted: Fri Oct 22, 2021 8:10 pm
by fingus
plouf wrote: Fri Oct 22, 2021 7:44 pm have you try this ?
says it has 68020 with no fpu version

https://aminet.net/package/dev/misc/renderlib68k
As you can see in my Screenshot, i'm using that Version (V32).
There are not that much 68k Versions of Render.library that mention nofpu Option in the readme at Aminet.

Re: Plananarama and amiga without graphic card

Posted: Fri Oct 22, 2021 9:30 pm
by airsoftsoftwair
Does MysticView crash in the same way or does it work with that v32 render.library?

Re: Plananarama and amiga without graphic card

Posted: Sun Oct 24, 2021 11:02 pm
by fingus
airsoftsoftwair wrote: Fri Oct 22, 2021 9:30 pm Does MysticView crash in the same way or does it work with that v32 render.library?
Yes, it does:

https://www.schapke.org/webmail/SnoopDos3.log

Re: Plananarama and amiga without graphic card

Posted: Mon Oct 25, 2021 6:25 am
by plouf
Dont know if that helps but this is original (asm) v30 version
http://users.neoscientists.org/~bifat/b ... rlib30.lha

Re: Plananarama and amiga without graphic card

Posted: Mon Oct 25, 2021 12:03 pm
by fingus
plouf wrote: Mon Oct 25, 2021 6:25 am Dont know if that helps but this is original (asm) v30 version
http://users.neoscientists.org/~bifat/b ... rlib30.lha
Did also crash to guru.

So it seems whenever a 68030-CPU is installed, the Library assumes that there must be a FPU or there is a missing check for that in the library.

Re: Plananarama and amiga without graphic card

Posted: Mon Oct 25, 2021 5:24 pm
by plouf
since fingus have try a lot
out of curiosity i try with WinUAE, and fingus reports are reproducible in winuae too

i try taking Collisions example and add @REQUIRE "plananarama"
even though use render lib v30 or v32 as long as winaue has fpu run, set fpu to none crash with above guru error

i use a plain workbench 3.1 disk to boot to avoid ANY patches etc

i also try compile with hollywood 7.1 and still the same happens