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Re: My new documentation site and about where I'm heading :)
Posted: Sun Jul 02, 2017 9:26 am
by Allanon
Thank you Andreas!
I could try to build a visual editor for it as soon as I've added some more planned effects

Re: My new documentation site and about where I'm heading :)
Posted: Tue Jul 04, 2017 12:30 pm
by airsoftsoftwair
Yes, that would be a nice idea. I think a demomaker with effects from the 80s and the early 90s would be quite nice to see on modern systems and it's certainly something rather exclusive because people aren't creating demomakers any more these days

Re: My new documentation site and about where I'm heading :)
Posted: Wed Jul 05, 2017 11:09 am
by SamuraiCrow
Allanon wrote:I could try to build a visual editor for it as soon as I've added some more planned effects

I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?
Re: My new documentation site and about where I'm heading :)
Posted: Wed Jul 05, 2017 11:28 am
by airsoftsoftwair
SamuraiCrow wrote:I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?
"Bugs" as in plural? If there are other bugs besides the GetEntry() problem you reported, please let me know

Re: My new documentation site and about where I'm heading :)
Posted: Wed Jul 05, 2017 10:11 pm
by SamuraiCrow
airsoftsoftwair wrote:SamuraiCrow wrote:I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?
"Bugs" as in plural? If there are other bugs besides the GetEntry() problem you reported, please let me know

I also reported that bug in the previous version: the segfault when looking for the parent node from the root node.
Re: My new documentation site and about where I'm heading :)
Posted: Thu Jul 06, 2017 9:40 am
by Allanon
SamuraiCrow wrote:Allanon wrote:I could try to build a visual editor for it as soon as I've added some more planned effects

I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?
I'll go with HGui, it the best option for me since I know it and I have also the chance to fix possible bugs I may encounter
Here is another fx I've added lately : it's a still image, I will try to make a video asap

Re: My new documentation site and about where I'm heading :)
Posted: Thu Jul 06, 2017 12:03 pm
by airsoftsoftwair
SamuraiCrow wrote:I also reported that bug in the previous version: the segfault when looking for the parent node from the root node.
Right, but that was fixed in 1.1. Well, I'll try to get 1.2 released sooner so that you can finish your project

But HGui is also a nice choice of course

Re: My new documentation site and about where I'm heading :)
Posted: Thu Jul 06, 2017 7:43 pm
by SamuraiCrow
Allanon wrote:SamuraiCrow wrote:Allanon wrote:I could try to build a visual editor for it as soon as I've added some more planned effects

I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?
I'll go with HGui, it the best option for me since I know it and I have also the chance to fix possible bugs I may encounter

If you want to team up, I am interested in making an HGUI version of my Table Editor project for planar Amigas and Android tablets. I might need to have a touch screen friendly backend first though.
Re: My new documentation site and about where I'm heading :)
Posted: Thu Jul 06, 2017 9:38 pm
by Allanon
Hi Samurai,
sure, we can team up for your project, let's continue this discussion using PM / mail / facebook, as you wish

Re: My new documentation site and about where I'm heading :)
Posted: Sun Aug 06, 2017 6:25 pm
by Allanon
Hi!
HGui and GLFX on the way,
here is an update report
