What about a Columns clone ? That's sth. I always missed on Amiga. Once there was an Open Source one written in GfaBASIC -> quite hardware dependant.
And a commercial one, think it was called Virtual... thart was very instable.
My next simple and crappy game will be sokoban. I will "borrow" levels and graphics from sokoban, which comes with Plan 9 operating system.
This one should be quite easy to do. If I can find a couple of hours of freetime the game and sources should be available for download at the end of a week.
I made some small modifications to Hollywood Sokoban. I will still add move counter, undo move and some kind of a requester to skip quickly to some preferred level instead of browsing through all levels with the arrow buttons. after that I will put source files available.
Meanwhile you can test the current version and report bugs.
I now consider Hollywood Sokoban ready for prime time!
Last night I added possibility to undo moves (pressing u - key from keyboard or with button on UI-panel). I also added UI-button highlighting and requester to skip directly to some level without browsing with arrow buttons on UI-panel.
Currently there is only Win32 binary to test but AmigaOS4 and MacOSX binaries will follow shortly. I will also put sources available.