HollyBornes game update
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MarisaG1967
- Posts: 27
- Joined: Sat Jun 22, 2024 4:15 am
- Location: South San Francisco, CA
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HollyBornes game update
My game uses RapaGUI for the UI but rather than converting game logic from C to Hollywood I think i will keep the game logic in a stdin/stdout C app and only put the UI into Hollywood. This should be doable, right?
--- https://amigacity.xyz - Website for all things related to the Amiga
--- https://hollywood.retro-os.live - Fan site for the Hollywood programming environment
--- https://discord.gg/ExmkwrV8ZA - Discord for Hollywood fans
--- https://hollywood.retro-os.live - Fan site for the Hollywood programming environment
--- https://discord.gg/ExmkwrV8ZA - Discord for Hollywood fans
Re: HollyBornes game update
Yes with GetCommandLine() t get arguments
You can use console lib for many tasks
You can also open a network port and interact raw data
A lot of "gui frontends" has been build with hollywood because its easy and cross platform..
However keeping game will be easier for long term maintance compared to c imho
You can use console lib for many tasks
You can also open a network port and interact raw data
A lot of "gui frontends" has been build with hollywood because its easy and cross platform..
However keeping game will be easier for long term maintance compared to c imho
Christos