I have a problem with Area.CycleChain.
Normally the tab-key automatically activates the next mui-item in the cyclechain.
This does not seem to work with popups (like popdrawer, popfile...), if the popup-gadget was selected by mouse.
In that case the first item in the window's cyclechain will be activated.
Also in the popup-example this behaviour can be seen.
A bug??
Best regards
George
cyclechain and popups
- airsoftsoftwair
- Posts: 5277
- Joined: Fri Feb 12, 2010 2:33 pm
- Location: Germany
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Re: cyclechain and popups
Wow. You're right!
The original MUI-demos have the same issue: Activating a popup-object by mouse seems to break the cyclechain. So it will start over from the toppest gadget.
The original MUI-demos have the same issue: Activating a popup-object by mouse seems to break the cyclechain. So it will start over from the toppest gadget.