Code: Select all
DisplayBrushFX(1, 0, 0, {type=#FADE, speed=10})Code: Select all
DisplayBrushFX(1, 0, 0, {type=#FADE, speed=10})Code: Select all
obj = DisplayBrushFX(1, 0, 0, {type=#BLEND, speed=1,parameter=#WHITE,Async=True})
Repeat
VWait
done = AsyncDrawFrame(obj)
inc = inc+1
Until inc=256
FinishAsyncDraw(obj)
Code: Select all
DisplayBrushFX(1, 0, 0, {type=#FADE, Speed=10} )
CreateBrush(2, 1920, 1080, #BLACK)
DisplayBrushFX(2, 0, 0, {type=#CROSSFADE, speed=10} )
Actually, it is possible but only with layers. In that case using RemoveLayerFX(), HideLayerFX() or UndoFX() should fade out the brush. Without layers this is impossible to do because the call to DisplayBrushFX() erases the old background so there is no idea for Hollywood to magically restore it. This is only possible with layers.