Just checking to make sure.
I suppose If I start at beginning of program a Timer that I never use, it will never use any running power resources, right?
That I can start even 100 timers and they never take any CPU resource, unless I use something like GetTimer() on them.
Just checking this so that I can leave some timers running in my program without having to take care of turning them off, for right now I have this system where I start one certain Timer at beginning of program, and then when I actually enter the loop where I need it, I use ResetTimer() to reset it to 0 at that loops initialization point, and even I exit that loop at later point, I dont turn it off, since I anyway later return back to that same loops initialization at which point I just use ResetTimer() instead of StartTimer().
Timers dont take resources when not used?
- airsoftsoftwair
- Posts: 5446
- Joined: Fri Feb 12, 2010 2:33 pm
- Location: Germany
- Contact:
Re: Timers dont take resources when not used?
Thanks. This what I supposed.