Questions Regarding Hollywood
Re: Questions Regarding Hollywood
It works beautifully now! Thank you!!!
Re: Questions Regarding Hollywood
I've converted a rather significantly sized wave file to an ogg file, but when exporting the project to Linux it won't run. It ran perfectly with the wave file though. I've installed the ogg vorbis plugin and it runs fine in Designer. Is there something else I need to do?
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Re: Questions Regarding Hollywood
Just some diagnostic questions: Did you test the Ogg Vorbis file in another player? What exporter did you use to do the file conversion? Was the conversion done on a custom Windows program where binary mode affects line endings?ocean77 wrote: ↑Sun Jul 07, 2019 3:10 am I've converted a rather significantly sized wave file to an ogg file, but when exporting the project to Linux it won't run. It ran perfectly with the wave file though. I've installed the ogg vorbis plugin and it runs fine in Designer. Is there something else I need to do?
I'm on registered MorphOS using FlowStudio.
Re: Questions Regarding Hollywood
I used Audacity on Linux to export the ogg file. And it plays fine there and when running the project in Designer. Other than that I haven't much clue.SamuraiCrow wrote: ↑Sun Jul 07, 2019 3:21 pm Just some diagnostic questions: Did you test the Ogg Vorbis file in another player? What exporter did you use to do the file conversion? Was the conversion done on a custom Windows program where binary mode affects line endings?
EDIT: playOGG on Amikit plays it fine too.
EDIT2: I get this error when I try to open the exported project through the terminal:
Sound file "thesignalteaserambience2.ogg" is in an unknown/unsupported format!
File: The Signal Teaser.hws (current line: 1740 - In function: OpenMusic)
Yes, it's a short playable Teaser for the game, that's hopefully coming soon.
- airsoftsoftwair
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Re: Questions Regarding Hollywood
Can you check if oggvorbis.hwp (on Linux) has execute permission set? If it doesn't have execute permission, Hollywood can't load it. You can also check if Hollywood has correctly loaded the plugin by looking at its output at program start.... does it say "Loading plugin oggvorbis.hwp...failed" or "Loading plugin oggvorbis.hwp...done"?
Re: Questions Regarding Hollywood
Just so everything is clear. i'm developing the program in the Designer on an emulated Classic Amiga environment. I'm trying to compile an executable for Linux.airsoftsoftwair wrote: ↑Mon Jul 08, 2019 12:06 pm Can you check if oggvorbis.hwp (on Linux) has execute permission set? If it doesn't have execute permission, Hollywood can't load it. You can also check if Hollywood has correctly loaded the plugin by looking at its output at program start.... does it say "Loading plugin oggvorbis.hwp...failed" or "Loading plugin oggvorbis.hwp...done"?
Yes, the compiled file has the execute permission set.
When compiling the the project it says: "Loading plugin oggvorbis.hwp... done"
There are no fails reported during the process at all.
- airsoftsoftwair
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Re: Questions Regarding Hollywood
Ok, I think I understand what's wrong here now. It doesn't matter what it says during compiling, you still need to install oggvorbis.hwp on Linux too because Designer doesn't automatically link plugins into executables. So you need to download the Ogg Vorbis plugin for Linux, place it in the same directory as the executable compiled by Designer, and then start the executable. Then it should work...
Re: Questions Regarding Hollywood
Does that mean I have to distribute the plugin file along with my compiled project for every platform?airsoftsoftwair wrote: ↑Mon Jul 08, 2019 12:59 pm Ok, I think I understand what's wrong here now. It doesn't matter what it says during compiling, you still need to install oggvorbis.hwp on Linux too because Designer doesn't automatically link plugins into executables. So you need to download the Ogg Vorbis plugin for Linux, place it in the same directory as the executable compiled by Designer, and then start the executable. Then it should work...
Anyway, it still doesn't work. Does it have to be in a sub-directory?
- airsoftsoftwair
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Re: Questions Regarding Hollywood
No, plugins can also be linked into executables but Designer 4.0 doesn't support this yet. But it's still easily possible to do this manually.
Please open a shell, cd to the directory where you put your compiled program and then typeAnyway, it still doesn't work. Does it have to be in a sub-directory?
Code: Select all
$ ls -la
Re: Questions Regarding Hollywood
total 13256airsoftsoftwair wrote: ↑Mon Jul 08, 2019 2:34 pm Please open a shell, cd to the directory where you put your compiled program and then type
drwxrwxr-x 2 ocean ocean 4096 juli 8 15:08 .
drwxrwxr-x 8 ocean ocean 4096 juli 8 13:03 ..
-rwxr-xr-x 1 ocean ocean 256152 okt. 28 2016 oggvorbis.hwp
-rwxrwxr-x 1 ocean ocean 13307008 juli 7 02:32 TheSignal