So everybody, share information about your current project or projects.
My current Hollywood project is a rewrite of my first real proper game, originally written for Inferno with Limbo programming language. It's called Api's adventure and is my own version of the MBasic's sample game Pitman.
It's a simple puzzle game. The goal is to collect all bones from the level. You can use ladders and push rocks to solve the level. I think it's quite fun to play and challenging with 22 interesting levels.
Here is a screenshot of my original game for Inferno: http://www.zshare.net/image/82084269a633fc0d/
Here is my zipped original project folder for it: http://www.zshare.net/download/82084337cd724242/
I just started this project a couple of minutes ago and currently only a level parser for the Hollywood version is ready.
The incredible share your Hollywood projects thread
Re: The incredible share your Hollywood projects thread
I just put new test version available:
Windows version
AmigaOS4 version
Some comments or feedback would be nice...
Windows version
AmigaOS4 version
Some comments or feedback would be nice...
Re: The incredible share your Hollywood projects thread
I just tried the OS4 version.
It worked well; I like it.
It worked well; I like it.
Re: The incredible share your Hollywood projects thread
Windows link is brokenjalih wrote:I just put new test version available:
Windows version
AmigaOS4 version
Some comments or feedback would be nice...
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[Allanon] Fabio Falcucci | GitHub for recent works | Support me on Patreon for Hollywood libraries | ☆★ All my links ★☆
[Allanon] Fabio Falcucci | GitHub for recent works | Support me on Patreon for Hollywood libraries | ☆★ All my links ★☆
Re: The incredible share your Hollywood projects thread
Hi,
downloaded the source and compiled it on MOS. Works fine here except the fact, that you cannot quit the game using a hotkey like ESC. In the case of playing in fullscreen mode this might be a problem...
Really a nice game, I like it !
Some suggestions:
- background picture (selected randomly)
- music and sound effects
- grafical map editor
downloaded the source and compiled it on MOS. Works fine here except the fact, that you cannot quit the game using a hotkey like ESC. In the case of playing in fullscreen mode this might be a problem...
Really a nice game, I like it !
Some suggestions:
- background picture (selected randomly)
- music and sound effects
- grafical map editor
Re: The incredible share your Hollywood projects thread
Available hereAllanon wrote:Windows link is broken
I just changed the packet names because there are now also MacOS binaries available too.
Anyone got any ideas what should I do next? Maybe a remake of some classic 8-bit computer game would be nice and fun to make.
A couple of days ago I brought my old 8-bit Sam Coupe back inside my home. It's fitted with hard disk interface and has most of the software ever made to it inside my hard drive. There are some really nice games as well...
Re: The incredible share your Hollywood projects thread
Quitting with using ESC as hotkey is really easy to add, just add somewhere: EscapeQuit(True)p-OS wrote:downloaded the source and compiled it on MOS. Works fine here except the fact, that you cannot quit the game using a hotkey like ESC. In the case of playing in fullscreen mode this might be a problem...
Really a nice game, I like it !
Some suggestions:
- background picture (selected randomly)
- music and sound effects
- grafical map editor
Music and sound is on my to do list. Just need to learn first how to make some nice chip-tunes on my Sam Coupe with E-tracker.
What comes to background pictures and graphics in general; It's really sad, but I can't draw! Game tiles are in fact just cut and pasted from photographs, even the dog is real and is my brothers dog. Bone is the only graphic I made myself.