Someone interested in some libs/includes?
Posted: Sun Aug 09, 2020 12:42 pm
Hello Hollywood coders!
Recently I've decided to publish all my stuff on GitHub and I started to upload my libraries (which are includes in plain Hollywood), I've included a readme with some basic instruction on how to install them (it's very simple!).
I plan to upload what I've coded it the last years to give my contribute to the community, the libraries are updated because I'm still using then and from time to time I fix bugs and add functionalities, so the code is not obsolete.
Time permitting, every week, I'll check a lib adding english comments (and removing italian ones), putting a bit of docs and I'll push it on GitHub, if you have questions please ask here
Some notes:
- Where possible I've included examples in separate files
- But you will also find tests and examples embedded in the include, for example, for the GFX library, you will find some tests under:
GFX.Test_xxx(), look at the bottom of the source, there is a list of all available tests.
- All available functions & methods are documented in the source, sorry but I don't have time to produce a proper documentation
- I'll try to keep this thread updated
My GitHub Repo
Happy coding!
Recently I've decided to publish all my stuff on GitHub and I started to upload my libraries (which are includes in plain Hollywood), I've included a readme with some basic instruction on how to install them (it's very simple!).
I plan to upload what I've coded it the last years to give my contribute to the community, the libraries are updated because I'm still using then and from time to time I fix bugs and add functionalities, so the code is not obsolete.
Time permitting, every week, I'll check a lib adding english comments (and removing italian ones), putting a bit of docs and I'll push it on GitHub, if you have questions please ask here
Some notes:
- Where possible I've included examples in separate files
- But you will also find tests and examples embedded in the include, for example, for the GFX library, you will find some tests under:
GFX.Test_xxx(), look at the bottom of the source, there is a list of all available tests.
- All available functions & methods are documented in the source, sorry but I don't have time to produce a proper documentation
- I'll try to keep this thread updated
My GitHub Repo
Happy coding!