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RNOEffects

Posted: Sat Jul 21, 2018 9:13 am
by jPV
RNOEffects is a simple image processing program with a focus on good batch conversion options and alpha channel based effects.

Features:
- Around 30 different image processing effects including drop shadows, elliptic crop, and other effects which would need several steps on other similar programs
- Drawing options for brushes, text, lines, ellipses, boxes, and arrows
- Batch converter and image joiner tools
- All effects can be applied to images in a freely selectable order in a batch conversion or image joining process
- Unlimited amount of images can be joined as a single image
- Can save multiple images to a single PDF file

Available for MorphOS and OS4, check download options from http://jpv.wmhost.com/jpv_software/RNOEffects/

Screenshot (click to enlarge):
Image

Re: RNOEffects

Posted: Sat Jul 21, 2018 1:29 pm
by airsoftsoftwair
Looks very good!

Re: RNOEffects

Posted: Tue Oct 09, 2018 7:36 pm
by jPV
Version 1.1 has been released. Just couple small features I forgot from the initial version :)
- Added command line options and icon tooltypes
- More verbose when trying to load unsupported files

Re: RNOEffects

Posted: Wed Oct 31, 2018 7:15 pm
by jPV
Version 1.2:
- Added contrast and monochromatic effects

Re: RNOEffects

Posted: Mon Nov 05, 2018 2:59 pm
by evil
What about compiling it for OS3, too?! Would be very handy for UAE/Amithlon/Vampire/060 Users, I think...

Best regards

Evil

Re: RNOEffects

Posted: Mon Nov 05, 2018 5:12 pm
by jPV
evil wrote:
Mon Nov 05, 2018 2:59 pm
What about compiling it for OS3, too?! Would be very handy for UAE/Amithlon/Vampire/060 Users, I think...
Yeah, probably... it's been in my mind, but so far I just have had too much in my to-do list with higher priority in my mind. I'll try to find time and inspiration at some point, but as I want to test them on a real machine and on emulator to see that I wouldn't release utter crap, I just haven't gotten around it yet. It's always a "project" to get my hacky towered monster RTG/A1200 up and running instead of having comfy session on NG Amiga ;) And I've also thought to get familiar with the Plananarama plugin, but maybe I should forget that and just release RTG only stuff...

Re: RNOEffects

Posted: Sun Nov 25, 2018 2:15 pm
by jPV
Version 1.3:
- Accepts a file argument and can be used as a default tool in project icons
- ARexx support
- 24 bit ILBM and BMP support

I'm happy that I could implement ARexx there (requested) in a quite automatic way, because I didn't originally plan it at all. You can control _all_ effects with it and alter all values on any effect with it. As well as loading/saving/clipboard/etc.