My new documentation site and about where I'm heading :)

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Allanon
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Re: My new documentation site and about where I'm heading :)

Post by Allanon » Sun Jul 02, 2017 9:26 am

Thank you Andreas! :)

I could try to build a visual editor for it as soon as I've added some more planned effects :)
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airsoftsoftwair
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Re: My new documentation site and about where I'm heading :)

Post by airsoftsoftwair » Tue Jul 04, 2017 12:30 pm

Yes, that would be a nice idea. I think a demomaker with effects from the 80s and the early 90s would be quite nice to see on modern systems and it's certainly something rather exclusive because people aren't creating demomakers any more these days :)

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Re: My new documentation site and about where I'm heading :)

Post by SamuraiCrow » Wed Jul 05, 2017 11:09 am

Allanon wrote:I could try to build a visual editor for it as soon as I've added some more planned effects :)
I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?

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airsoftsoftwair
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Re: My new documentation site and about where I'm heading :)

Post by airsoftsoftwair » Wed Jul 05, 2017 11:28 am

SamuraiCrow wrote:I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?
"Bugs" as in plural? If there are other bugs besides the GetEntry() problem you reported, please let me know :)

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Re: My new documentation site and about where I'm heading :)

Post by SamuraiCrow » Wed Jul 05, 2017 10:11 pm

airsoftsoftwair wrote:
SamuraiCrow wrote:I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?
"Bugs" as in plural? If there are other bugs besides the GetEntry() problem you reported, please let me know :)
I also reported that bug in the previous version: the segfault when looking for the parent node from the root node.

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Allanon
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Re: My new documentation site and about where I'm heading :)

Post by Allanon » Thu Jul 06, 2017 9:40 am

SamuraiCrow wrote:
Allanon wrote:I could try to build a visual editor for it as soon as I've added some more planned effects :)
I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?
I'll go with HGui, it the best option for me since I know it and I have also the chance to fix possible bugs I may encounter :)

Here is another fx I've added lately : it's a still image, I will try to make a video asap :)
Image
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[Allanon] Fabio Falcucci
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airsoftsoftwair
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Re: My new documentation site and about where I'm heading :)

Post by airsoftsoftwair » Thu Jul 06, 2017 12:03 pm

SamuraiCrow wrote:I also reported that bug in the previous version: the segfault when looking for the parent node from the root node.
Right, but that was fixed in 1.1. Well, I'll try to get 1.2 released sooner so that you can finish your project :) But HGui is also a nice choice of course :)

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Re: My new documentation site and about where I'm heading :)

Post by SamuraiCrow » Thu Jul 06, 2017 7:43 pm

Allanon wrote:
SamuraiCrow wrote:
Allanon wrote:I could try to build a visual editor for it as soon as I've added some more planned effects :)
I was working on one using RapaGUI but keep running into bugs in the tree gadgets. Do you want to try it with HGUI instead for now?
I'll go with HGui, it the best option for me since I know it and I have also the chance to fix possible bugs I may encounter :)
If you want to team up, I am interested in making an HGUI version of my Table Editor project for planar Amigas and Android tablets. I might need to have a touch screen friendly backend first though.

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Allanon
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Re: My new documentation site and about where I'm heading :)

Post by Allanon » Thu Jul 06, 2017 9:38 pm

Hi Samurai,
sure, we can team up for your project, let's continue this discussion using PM / mail / facebook, as you wish ;)
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Re: My new documentation site and about where I'm heading :)

Post by Allanon » Sun Aug 06, 2017 6:25 pm

Hi!
HGui and GLFX on the way, here is an update report :)

Image
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