Loadbrush Alphachannel = true (fails)

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Plexus2002
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Joined: Tue Mar 30, 2021 12:01 am

Loadbrush Alphachannel = true (fails)

Post by Plexus2002 »

When I try to start my program written in HW8 with HW9 the Loadbrush =true, it fails?
Hollywood complains png pictures not have an Alphachannel picture.
But it works fine before in Hollywood 8.
Why is that?
More:
I paint this brush picture in ppaint and make an Alphachannel in here..
New bug in HW9?
Bugala
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Joined: Sun Feb 14, 2010 7:11 pm

Re: Loadbrush Alphachannel = true (fails)

Post by Bugala »

This one interests me since I have some porgrams that rely on loading alphachannels.

Can you send Andreas an example brush so he can try it himself to see if he can find out what is wrong there.
Plexus2002
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Joined: Tue Mar 30, 2021 12:01 am

Re: Loadbrush Alphachannel = true (fails)

Post by Plexus2002 »

Yes somthing is screwed in HW9 when I do Alphachannel with PPpaint för use in HW9...with HW 8 No problem..
But me can send he picture that I know worked before.
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jPV
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Re: Loadbrush Alphachannel = true (fails)

Post by jPV »

You'll have to use LoadTransparency instead of LoadAlpha for palette based PNGs now, it was kind of a bug in HW8 regarding this :) PPaint saves 8bit palette based PNGs and they don't have alpha channel.
Plexus2002
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Re: Loadbrush Alphachannel = true (fails)

Post by Plexus2002 »

Ok I try that soon
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airsoftsoftwair
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Re: Loadbrush Alphachannel = true (fails)

Post by airsoftsoftwair »

Yes, that's not a bug. It's Hollywood 8 that allowed you to load an alpha channel that wasn't really one. Use "LoadTransparency" instead.
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