however, in android, if you start the Display with mode=FullScreen button's are a little bit upward's offseted !
in contrary if you do NOT start in fullscreen but select fullscreen from the topright menu, then it is working correctly
both Player8 and apkcompiler3 have the problem
Code: Select all
@DISPLAY {
width = 320
,Height = 480
,DisableBlanker = True
,ScaleMode=#SCALEMODE_AUTO
,mode="FullScreenScale"
}
@BGPIC 1, "BGPic.png"
SSizeMul = 2; (160 * 2 = 320)
; MAIN CODE
Function p_MyFunc(msg)
If msg.action ="OnMouseUp"
SystemRequest(msg.id,"","ok")
EndIf
EndFunction
evtmatch = {OnMouseUp = p_MyFunc}
MakeButton(8, #SIMPLEBUTTON, SSizeMul*15 ,(SSizeMul*15*12)+SSizeMul*15*0,ssizemul*15 ,ssizemul*15 , evtmatch) ; area 1
MakeButton(9, #SIMPLEBUTTON, SSizeMul*15 ,(SSizeMul*15*12)+SSizeMul*15*1,ssizemul*15 ,ssizemul*15 , evtmatch) ; 2
MakeButton(10, #SIMPLEBUTTON, SSizeMul*15 ,(SSizeMul*15*12)+SSizeMul*15*2,ssizemul*15 ,ssizemul*15 , evtmatch) ;3
MakeButton(11, #SIMPLEBUTTON, SSizeMul*15 ,(SSizeMul*15*12)+SSizeMul*15*3,ssizemul*15 ,ssizemul*15 , evtmatch) ;4
Box(SSizeMul*15 ,(SSizeMul*15*12)+SSizeMul*15*0,ssizemul*15 ,ssizemul*15 , #YELLOW) ; area 1
Box(SSizeMul*15 ,(SSizeMul*15*12)+SSizeMul*15*1,ssizemul*15 ,ssizemul*15 , #RED) ; 2
Box(SSizeMul*15 ,(SSizeMul*15*12)+SSizeMul*15*2,ssizemul*15 ,ssizemul*15 , #YELLOW) ;3
Box(SSizeMul*15 ,(SSizeMul*15*12)+SSizeMul*15*3,ssizemul*15 ,ssizemul*15 , #RED) ;4
Repeat
WaitEvent()
Until 0