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Posted: Sun Apr 01, 2018 1:41 pm
by djrikki
This small function allows you to set an attribute to a value on multiple items in one function call, enjoy.

Remove the ExitOnError() block if you don't need it in your environment.

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Global Gui
Gui = {}

/* mui.Set */
Function Gui:Set(objects,attribute,value,postfix)
	For i, v In IPairs(objects)
		mui.Set(v .. postfix,attribute,value)
Example usage #1 - multiple items:

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/* ForEach item in the array/table set the disabled attribute state to True */
Example usage #2 - single item:

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Gui.Set( {"evo_layout-foldall"} , "disabled" , True )
/* Remember the curly braces {} */

Re: mui.Setter

Posted: Sun Apr 01, 2018 2:25 pm
by djrikki
And lastly, if it's a single item and you need to set multiple key/value pairs default back to using mui.Set().