sprite own program made ?

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stefff285
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sprite own program made ?

Post by stefff285 » Mon Jun 04, 2012 6:44 pm

hi all hi andreas

i've been thinking about a game to be scripted with hollywood 5
AND php&mysql

here my asking: i would like people to personnalize their own avatar
and so propose then colors of skin, dress or jeans and so on

i represent it on paper as a data collection to put together
and create after from its the avatar in differents png to be animated
by the hollywood script

the problem is that i 've been heard the fantastic program hollywood
can't save so do i have to put it in memory, with an xml data external
page to have no the recovery pngs at every time but the way it is
contitued and the hollywood program so to build the main character
at new execution and login ? i speak too about the others characters
made by other people to be viewed in game area

regards and thanx by advance

stephane

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stefff285
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Re: sprite own program made ?

Post by stefff285 » Tue Jun 05, 2012 3:16 pm

hello hello

not any answer for me then i think i have found the way

simply prepare a xml parse before with all combinaisons
possible, and at executing the main exe, calculing
all combinaisons of sprites for other people avatars
or simply having doing it before and stand it all in
a data folder ?

then i have think networks and php&mspl before coding
sprites and then

regards

xabierpayet
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Joined: Fri Feb 24, 2012 9:34 am

Re: sprite own program made ?

Post by xabierpayet » Wed Jun 06, 2012 12:59 am

sounds nice, post an example if you can for see it in action

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stefff285
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Re: sprite own program made ?

Post by stefff285 » Wed Jun 06, 2012 8:08 am

hello my dear xavier !

yes i think i understood sprite collision and moving, the fact is now
to have to studie php+mysql and then make the relation between both

i show you as far as i can begin, in some times surrely, when i don't know :)

regards

steff

xabierpayet
Posts: 193
Joined: Fri Feb 24, 2012 9:34 am

Re: sprite own program made ?

Post by xabierpayet » Wed Jun 06, 2012 9:32 am

i think that the collisions will have attributes, as for example the collision point between 2 sprites, brushes etc, i need calculate where the collision occurs in my games and with a lot of sprites its a lot of cpu consumption.

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stefff285
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Location: dijon / france
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Re: sprite own program made ?

Post by stefff285 » Wed Jun 06, 2012 10:17 am

hello xavier

yes i have to try my best to make it rulez

as i studie hollywood under morphos 2.7 on a g3 similar
computer, it would me taste the real speed of the script
i've read from others. i think no parallax scrollings but
simply collisions and chat rooms (as a second life project
which it is, in 2d and with help from various coders)

the project will be isometric like, with tiles every where
in a 800x600 project or a 1024x768 one, windowed

hummm then i just asked on french morphos forum
page for an base ad xammp for linux, for learning
php and mysql

so then after network bases i'll begin post futurist
drawings to be in corelation with all this

after all , as spare time and half part job, i think
of 2 or more years but well i did animated movies
during long period in the past so big projects aren't
forbiden for me

regards to you xavier

see you

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