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Re: help with one sprite blacking out another sprite

Posted: Sun May 01, 2016 7:57 pm
by fjudde
sesco wrote:... " a 2x2 sprite should not totally blackout a 10x10 sprite when it goes over/near it"
when it comes to sprite order determining sprite display priority this doesn't work when you have sprites moving around the screen
Do you say that a small sprite makes a bigger sprite disappear when the two are near or overlap?
Can you condense your code to an absolute minimum that still give this “Blackout” and post it?