Autolinks for Hollywood forums
Posted: Wed Jun 24, 2020 5:42 pm
The Hollywood forums have a cool new feature now: All Hollywood commands, preprocessor commands, plugin commands, methods, and MUI Royale and RapaGUI attributes will now automatically show a link to the respective page in the documentation. You no longer have to insert links to the documentation manually. The Hollywood forums will take care of that automatically. Over 2500 entries are in the database.
Here are some tests:
You can use OpenDisplay() to do what you want.
The @BRUSH preprocessor command is your friend.
You can change the text of a textentry widget in RapaGUI by setting Textentry.Text.
gl.TexImage2D() is the function to use for hardware-accelerated drawing with GL Galore.
Have you seen easy:Perform()? It can be used to start transfers with hURL.
Use pdf.OpenDocument() to open a PDF document with Polybios.
This is RapaGUI's Window.Title attribute and this is MUI Royale's Window.Title.
A few notes:
1) For commands and methods it's mandatory to add "()" behind the name. Otherwise it won't get a link so you should write LoadBrush() and not LoadBrush.
2) RapaGUI and MUI Royale attributes and methods that have the same name need to be prefixed with either "MUIRoyale." or "RapaGUI.". Otherwise the autolink script won't be able to tell which plugin you are referring to. This is only needed for ambiguous attribute and method names. All unique attribute and method names needn't use the prefix but it's possible to specify it as well, e.g. RapaGUI's Choice.Active is the same as MUI Royale's Cycle.Active.
3) The links are only shown when making the final post. When previewing the post, the links won't be shown.
4) The autolink script will automatically adapt the spelling to the canonical one, e.g. if you write a function name in all lower case, the autolink script will automatically adapt the spelling to the canonical one.
That's it, enjoy the new feature!
Here are some tests:
You can use OpenDisplay() to do what you want.
The @BRUSH preprocessor command is your friend.
You can change the text of a textentry widget in RapaGUI by setting Textentry.Text.
gl.TexImage2D() is the function to use for hardware-accelerated drawing with GL Galore.
Have you seen easy:Perform()? It can be used to start transfers with hURL.
Use pdf.OpenDocument() to open a PDF document with Polybios.
This is RapaGUI's Window.Title attribute and this is MUI Royale's Window.Title.
A few notes:
1) For commands and methods it's mandatory to add "()" behind the name. Otherwise it won't get a link so you should write LoadBrush() and not LoadBrush.
2) RapaGUI and MUI Royale attributes and methods that have the same name need to be prefixed with either "MUIRoyale." or "RapaGUI.". Otherwise the autolink script won't be able to tell which plugin you are referring to. This is only needed for ambiguous attribute and method names. All unique attribute and method names needn't use the prefix but it's possible to specify it as well, e.g. RapaGUI's Choice.Active is the same as MUI Royale's Cycle.Active.
3) The links are only shown when making the final post. When previewing the post, the links won't be shown.
4) The autolink script will automatically adapt the spelling to the canonical one, e.g. if you write a function name in all lower case, the autolink script will automatically adapt the spelling to the canonical one.
That's it, enjoy the new feature!