Re: RebelSDL 1.0 released
Posted: Wed Nov 07, 2018 5:39 pm
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- New [Android]: Added support for hardware-accelerated drawing; Hollywood now supports hardware double buffers, hardware brushes, and hardware-accelerated drawing for plain rectangles and lines (i.e. without any additional styles applied); additionally, hardware brushes can be scaled, rotated and transformed using the GPU now which gives a great boost; hardware-accelerated drawing on Android is implemented in a very similar way to the hardware-accelerated drawing features offered by RebelSDL; all you have to do is start a hardware double-buffer and draw on it using hardware brushes; this should give a great speed boost!