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MUI Royale 1.3 released

PostPosted: Sun Jun 28, 2015 12:07 pm
by softwarefailure
Airsoft Softwair is proud to present the immediate availability of MUI Royale 1.3. This update contains bug fixes and supports more MUI 4.0 features. Please note that MUI 4.0 is now also available for AmigaOS 3, so there is no reason to keep on using the old MUI 3.8 from 1997. Starting with MUI Royale 1.3, the *.hwc and *.hwp files have been merged so that MUI Royale is just a single binary now. Furthermore, users of Hollywood 6.0 will be happy to see that the installer makes all MUI Royale examples available in the Hollywood GUI now automatically.

MUI Royale requires at least Hollywood 5.2 and is provided free of charge for all users of Hollywood. It is available for AmigaOS 3 (m68k), AmigaOS 4 (PPC), MorphOS (PPC), and AROS (i386). The package comes with over 20 example scripts, many of which are direct ports from the MUI 3.8 SDK by Stefan Stuntz, but there are also original developments like demonstrations of how to create a video player using the combined power of Hollywood and MUI. On top of that MUI Royale comes with extensive documentation in over 300 PDF pages which are also available in the HTML, AmigaGuide, and CHM formats thanks to the Hollywood documentation system.

All this makes MUI Royale the truly royal MUI experience, carefully crafted for you Kings and Queens of MUI! (screenshots: shot1.png shot2.png shot3.png)

Download now available at the official Hollywood portal @


Re: MUI Royale 1.3 released

PostPosted: Sun Jun 28, 2015 7:35 pm
by djrikki
Well done Andreas! From a brief look at About->History on my phone specifically looking at ListItem.insert and .remove - it would appear my 'prayers' have been answered. Great, can't wait to find the time to have a play around with the new enhancements. Now we wait for text formatting codes in screen bars ;-)

Re: MUI Royale 1.3 released

PostPosted: Sun Jun 28, 2015 9:38 pm
by djrikki
Will be interesting to see how the below is handled in MUI Royale as its something I am going to need to 'detect' and act upon.

- Fix: Listtree.Insert() returns an error now if the id is already used by another object