Texture BG Pic

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Allanon
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Texture BG Pic

Post by Allanon » Thu Aug 23, 2012 11:18 am

Hi Andreas,
I'd like to have the possibility to define a textured background for the windows handled with HGui but I have a problem:

Seems that in SetDisplayAttributes(), the tag TextureBrush only accept numeric brush's ids and refuse the ones generated with the auto allocation system, but trying to use a brush with a numeric id the tag is ignored and the texture is not applied.
In the guide this tag is omitted, so maybe it's not completely supported, but could be very usefull especially for the first display (screen), the one created once the program is started.
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[Allanon] Fabio Falcucci
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airsoftsoftwair
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Re: Texture BG Pic

Post by airsoftsoftwair » Sun Aug 26, 2012 12:01 am

Yes, it's currently not supported. It's on my list, though.

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airsoftsoftwair
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Re: Texture BG Pic

Post by airsoftsoftwair » Thu Sep 20, 2012 10:00 pm

This is supported now.

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Allanon
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Re: Texture BG Pic

Post by Allanon » Fri Sep 21, 2012 12:12 am

Thank you :)
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[Allanon] Fabio Falcucci
AMC - Creative Development // Docs Site // Support Forum
Support me on Patreon for Hollywood libraries!

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