Search found 77 matches

by g0blin
Wed Apr 11, 2018 8:11 pm
Forum: Announcements
Topic: Hollywood APK Compiler 1.2 released
Replies: 4
Views: 9363

Re: Hollywood APK Compiler 1.2 released

Thanks a lot.
Really nice stuff!
by g0blin
Sun Apr 08, 2018 3:50 pm
Forum: Announcements
Topic: Hollywood APK Compiler 1.2 released
Replies: 4
Views: 9363

Re: Hollywood APK Compiler 1.2 released

Hello y'all, after quite some time out of business I am now working on the Android version of "The Secret of Middle City". Since I need to get back on shape first, I am just experimenting with Hollywwod and the latest APK compiler. When I coded the game in 2014 I decided not to use the pre...
by g0blin
Sat Aug 01, 2015 8:18 pm
Forum: Announcements
Topic: Super Summer Plugin Bash 2015
Replies: 5
Views: 11921

Re: Super Summer Plugin Bash 2015

Thanks, Andreas.
This is really great!
by g0blin
Mon Jun 08, 2015 11:13 am
Forum: Announcements
Topic: GL Galore 1.0 released
Replies: 23
Views: 51368

Re: GL Galore 1.0 released

I might have said this before, but if I had 3 arms I would raise 3 thumbs up! :lol:

WELL DONE!
by g0blin
Tue Apr 21, 2015 7:05 pm
Forum: Newbie questions
Topic: Playing .wav samples and noise distortion
Replies: 16
Views: 17551

Re: Playing .wav samples and noise distortion

Andreas,

I posted the problem on Hyperion forums to call for their help and I sent the files to the dev team.

I'll keep you posted.
by g0blin
Sun Apr 19, 2015 12:07 pm
Forum: Newbie questions
Topic: Playing .wav samples and noise distortion
Replies: 16
Views: 17551

Re: Playing .wav samples and noise distortion

Thanks Andreas,

I'll report this matter to the OS4 team and I'll rework on the samples to make them usable by the current version on Hollywood.

Have a nice day
Gianluca
by g0blin
Sat Apr 18, 2015 2:15 pm
Forum: Newbie questions
Topic: Playing .wav samples and noise distortion
Replies: 16
Views: 17551

Re: Playing .wav samples and noise distortion

Ok, I'll send a couple of samples via e-mail right away.
by g0blin
Thu Apr 16, 2015 8:15 pm
Forum: Newbie questions
Topic: Playing .wav samples and noise distortion
Replies: 16
Views: 17551

Re: Playing .wav samples and noise distortion

Hello guys, it's me again. Since we are driving to the finish of "Middle City", we are remastering new (and better) sound effects for our game. The main coding is usually made on a Windows laptop so I didn't immediatly realize that I had a problem with those new sounds. This new batch of w...
by g0blin
Fri Mar 13, 2015 10:05 am
Forum: General programming
Topic: Problems with greek text
Replies: 6
Views: 7080

Re: Problems with greek text

Thanks Andreas, I'll work on in on the weekend and let you know. @p-OS I'm not very into it myself, so check this extract from Wikipedia: "The byte order mark (BOM) is a Unicode character used to signal the endianness (byte order) of a text file or stream. It is encoded at U+FEFF byte order mar...
by g0blin
Thu Mar 12, 2015 9:21 am
Forum: General programming
Topic: Problems with greek text
Replies: 6
Views: 7080

Re: Problems with greek text

I tried yesterday night, without success. The text is nicely showing inside "Notepad++", using ISO 8859-7 and UTF8 encoding. Nonetheless, Hollywood IDE (windows) shows only garbage, and the running code is even worse. I'm using Hollywood in-build font engine and font style is set on "...