Thanks a lot.
Really nice stuff!
Search found 77 matches
- Wed Apr 11, 2018 8:11 pm
- Forum: Announcements
- Topic: Hollywood APK Compiler 1.2 released
- Replies: 4
- Views: 9363
- Sun Apr 08, 2018 3:50 pm
- Forum: Announcements
- Topic: Hollywood APK Compiler 1.2 released
- Replies: 4
- Views: 9363
Re: Hollywood APK Compiler 1.2 released
Hello y'all, after quite some time out of business I am now working on the Android version of "The Secret of Middle City". Since I need to get back on shape first, I am just experimenting with Hollywwod and the latest APK compiler. When I coded the game in 2014 I decided not to use the pre...
- Sat Aug 01, 2015 8:18 pm
- Forum: Announcements
- Topic: Super Summer Plugin Bash 2015
- Replies: 5
- Views: 11921
Re: Super Summer Plugin Bash 2015
Thanks, Andreas.
This is really great!
This is really great!
- Mon Jun 08, 2015 11:13 am
- Forum: Announcements
- Topic: GL Galore 1.0 released
- Replies: 23
- Views: 51368
Re: GL Galore 1.0 released
I might have said this before, but if I had 3 arms I would raise 3 thumbs up!
WELL DONE!
WELL DONE!
- Tue Apr 21, 2015 7:05 pm
- Forum: Newbie questions
- Topic: Playing .wav samples and noise distortion
- Replies: 16
- Views: 17551
Re: Playing .wav samples and noise distortion
Andreas,
I posted the problem on Hyperion forums to call for their help and I sent the files to the dev team.
I'll keep you posted.
I posted the problem on Hyperion forums to call for their help and I sent the files to the dev team.
I'll keep you posted.
- Sun Apr 19, 2015 12:07 pm
- Forum: Newbie questions
- Topic: Playing .wav samples and noise distortion
- Replies: 16
- Views: 17551
Re: Playing .wav samples and noise distortion
Thanks Andreas,
I'll report this matter to the OS4 team and I'll rework on the samples to make them usable by the current version on Hollywood.
Have a nice day
Gianluca
I'll report this matter to the OS4 team and I'll rework on the samples to make them usable by the current version on Hollywood.
Have a nice day
Gianluca
- Sat Apr 18, 2015 2:15 pm
- Forum: Newbie questions
- Topic: Playing .wav samples and noise distortion
- Replies: 16
- Views: 17551
Re: Playing .wav samples and noise distortion
Ok, I'll send a couple of samples via e-mail right away.
- Thu Apr 16, 2015 8:15 pm
- Forum: Newbie questions
- Topic: Playing .wav samples and noise distortion
- Replies: 16
- Views: 17551
Re: Playing .wav samples and noise distortion
Hello guys, it's me again. Since we are driving to the finish of "Middle City", we are remastering new (and better) sound effects for our game. The main coding is usually made on a Windows laptop so I didn't immediatly realize that I had a problem with those new sounds. This new batch of w...
- Fri Mar 13, 2015 10:05 am
- Forum: General programming
- Topic: Problems with greek text
- Replies: 6
- Views: 7080
Re: Problems with greek text
Thanks Andreas, I'll work on in on the weekend and let you know. @p-OS I'm not very into it myself, so check this extract from Wikipedia: "The byte order mark (BOM) is a Unicode character used to signal the endianness (byte order) of a text file or stream. It is encoded at U+FEFF byte order mar...
- Thu Mar 12, 2015 9:21 am
- Forum: General programming
- Topic: Problems with greek text
- Replies: 6
- Views: 7080
Re: Problems with greek text
I tried yesterday night, without success. The text is nicely showing inside "Notepad++", using ISO 8859-7 and UTF8 encoding. Nonetheless, Hollywood IDE (windows) shows only garbage, and the running code is even worse. I'm using Hollywood in-build font engine and font style is set on "...