Search found 227 matches
- Sun Jan 30, 2022 10:51 pm
- Forum: Showcase
- Topic: PerCIMan - Person Contact and Information Manager
- Replies: 18
- Views: 24274
Re: PerCIMan - Person Contact and Information Manager
Returned to Hollywood programming and bumped the version of PerCIMan a little bit to 0.7.3. get it from: https://via.i-networx.de/perciman/about.htm 2nd attempt to return to Hollywood programming. Updated PerCIMan to 0.7.4. I hope to finally get into programming again now/soon (time is still rare).
- Tue Jul 06, 2021 1:41 am
- Forum: Showcase
- Topic: PerCIMan - Person Contact and Information Manager
- Replies: 18
- Views: 24274
Re: PerCIMan - Person Contact and Information Manager
Returned to Hollywood programming and bumped the version of PerCIMan a little bit to 0.7.3.
get it from: https://via.i-networx.de/perciman/about.htm
get it from: https://via.i-networx.de/perciman/about.htm
- Mon Jul 05, 2021 7:33 pm
- Forum: Showcase
- Topic: Reaction test R²Z
- Replies: 6
- Views: 9857
Re: Reaction test R²Z
Getting back into Hollywood coding a bit... Updated R²Z to V1.6. V1.6 sports two new test items and got adopted to Hollywood 9 (new saveprefs). Get it while it's hot! https://via.i-networx.de/R2Z/about.htm Not yet available for Android though. Have to do a new setup of the APK compiler first (replac...
- Sun Jun 27, 2021 1:55 pm
- Forum: Showcase
- Topic: Hurra - ich wachse!
- Replies: 8
- Views: 10863
Re: Hurra - ich wachse!
Eventually I didn't advertize the app. I tried to set up a little campaign with google ads. I have good experience with google ads for real goods. But the system is pretty different for apps 8at least it was about 4 years ago when I tried that). You literally cannot do a small campaign. I set up a c...
- Sun Jun 27, 2021 1:27 am
- Forum: Showcase
- Topic: Hurra - ich wachse!
- Replies: 8
- Views: 10863
Re: Hurra - ich wachse!
Logged in into the google dev console the first time for more than a year today and set the app "HIW" to "free" now. Will replace the demo version with the full version, too (once i set up the APK compiler on my current laptop or at least dig out my old apk dev computer out of th...
- Mon Mar 22, 2021 11:37 pm
- Forum: Announcements
- Topic: Hollywood 9.0: Sugarcane released!
- Replies: 43
- Views: 58847
Re: Hollywood 9.0: Sugarcane released!
That sounds sweet. Am ready to order, but as I am full of work over the week Ii better wait until the weekend - (otherwise my work would suffer as i would change work for Hollywooding
Waiting for the weekend now...
Waiting for the weekend now...
- Wed Jan 06, 2021 9:27 pm
- Forum: Newbie questions
- Topic: How to program a fast graphics filter operation
- Replies: 6
- Views: 4950
Re: How to program a fast graphics filter operation
Hi Andreas, thank you for your suggestions. I was vaguely thinking about something like bitwise operators. Now I got a clue. Also the local loops are a good suggestion. I think I will also speed it up by working on a (tiled) preview. And regarding a plugin - I am curious since a long time about that...
- Tue Jan 05, 2021 10:12 pm
- Forum: Newbie questions
- Topic: How to program a fast graphics filter operation
- Replies: 6
- Views: 4950
Re: How to program a fast graphics filter operation
How about putting the plotting between DisableLineHook() and EnableLineHook()? It should improve performance in this kind of situations at least. Didn't think better yet, but just a quick suggestion ;) Thanks jPV. i just started to reply that this would probably not affect the issue as I work withi...
- Tue Jan 05, 2021 9:55 pm
- Forum: Newbie questions
- Topic: How to program a fast graphics filter operation
- Replies: 6
- Views: 4950
Re: How to program a fast graphics filter operation
To my understanding reducealphachannel() works globally on the aplha channel, but I want to modify it pixelwise. i.e. pixel a to 50% pixel B to 25%, pixel C to 10%, etc.
- Tue Jan 05, 2021 1:31 am
- Forum: Newbie questions
- Topic: How to program a fast graphics filter operation
- Replies: 6
- Views: 4950
How to program a fast graphics filter operation
I was thinking of programming a transparency tool - 1st item for that tool should providesmooth transparency according to a color range. I've played a bit around but wonder whether I just don't know the right approach. Generally I went the brush route, as I think there are not many alternatives. I t...