WTF happened to debugprint?
I have tried debugoutput(true) and that doesn't work either!
Cannot live without a debugger :S
Edit: I see that @OPTIONS works, but setting DebugOutput does not.
Search found 682 matches
- Thu Mar 15, 2018 8:54 pm
- Forum: MUI Royale
- Topic: System console output
- Replies: 10
- Views: 11581
- Tue Mar 13, 2018 10:10 pm
- Forum: MUI Royale
- Topic: Icons in Menus
- Replies: 10
- Views: 13280
Re: Icons in Menus
I have looked in the Hollywood/GUI program and I cannot find a demo by that name. Unless you mean somewhere else?
- Mon Mar 12, 2018 9:36 pm
- Forum: MUI Royale
- Topic: Area.ContextMenu (none)
- Replies: 3
- Views: 3616
Area.ContextMenu (none)
In MUI Royale 1.0 this attribute could only be used at initialization stage. Starting with MUI Royale 1.1 it has an applicability of "IS" which means that you can also change context menus at runtime. To remove a context menu completely, pass the special string "(none)" to this ...
- Mon Mar 12, 2018 9:00 pm
- Forum: MUI Royale
- Topic: Icons in Menus
- Replies: 10
- Views: 13280
Re: Icons in Menus
Is this possible yet? Icons in AmigaOS4 menues? This is a biggie, icons in menus make the OS look professional.
BTW I am talking about screen menus.
BTW I am talking about screen menus.
- Wed Mar 07, 2018 2:59 pm
- Forum: Showcase
- Topic: Evolve - Urgent - TESTERS REQUIRED NOW
- Replies: 3
- Views: 8942
Evolve project re-started
Life has got in the way big time in the last couple of years as my interested in all things Amiga took a back sit. However, I have taken tentative steps to address this imbalance and work has already started on rebooting this effort, feel free to follow updates on the associated facebook page as I m...
- Mon Mar 05, 2018 12:55 am
- Forum: Announcements
- Topic: Hollywood special offer to celebrate 2018
- Replies: 2
- Views: 7143
Re: Hollywood special offer to celebrate 2018
Hope you don't plan on ending this offer any time soon as I think I'll have to upgrade shortly.
- Mon Mar 05, 2018 12:05 am
- Forum: MUI Royale
- Topic: Gauge Level - documentation error
- Replies: 1
- Views: 2650
Gauge Level - documentation error
Hello all,
Appears I am active once again so hi everyone.
Just a quick one for me re: the Gauge Class. The class is said to have the 'Current' Function, but just like it's RapaGUI cousin the Function is actually named 'Level'.
Appears I am active once again so hi everyone.
Just a quick one for me re: the Gauge Class. The class is said to have the 'Current' Function, but just like it's RapaGUI cousin the Function is actually named 'Level'.
- Sun Oct 30, 2016 4:54 pm
- Forum: MUI Royale
- Topic: TextFormatting Codes = BackPen
- Replies: 13
- Views: 15968
Re: TextFormatting Codes = BackPen
If you try applying the following to a Floattext object during run-time it will freeze: Oh this will be useful too.. modify as necessary debugprint("\27B\27p[99B6D9]\27P[FFFFFF]" .. PadNum(l+1,4) .. "\27P[000000]\27F\t " .. textfile[l]) ; .. IIf(l <> count-1,"\n","...
- Fri Oct 28, 2016 10:46 pm
- Forum: MUI Royale
- Topic: Toggle Buttons
- Replies: 1
- Views: 3408
Toggle Buttons
It seems a toggle button can't have its Disabled value set to True at the same time as its Selected value. Is this normal behaviour for this MUI gadget?
- Sat Oct 22, 2016 10:40 am
- Forum: MUI Royale
- Topic: MUI Royale / RapaGUI Comparison
- Replies: 2
- Views: 4875
Re: MUI Royale / RapaGUI Comparison
Both files has been updated as requested.