Search found 169 matches

by emeck
Sat Jan 22, 2022 12:21 pm
Forum: General questions
Topic: Overlapping buttons
Replies: 7
Views: 3994

Re: Overlapping buttons

Unfortunately, hiding a button will only make it invisible, it will still generate events when clicked at. Works for me when hiding images with a click if the option "Hide button with object" is active. I have done a simple test with a red square and a blue one. Clicked on the red square ...
by emeck
Sat Jan 22, 2022 8:50 am
Forum: General questions
Topic: Overlapping buttons
Replies: 7
Views: 3994

Re: Overlapping buttons

Hi, maybe it is what you mean by Anyway, the solution I used was to move the objects out of the way when not in use. but if not, you can hide the button when you hide the object. After setting the events you want, in the Object Manager/Script tab, double click on the 6th column of the object's row (...
by emeck
Sat Jan 15, 2022 4:55 pm
Forum: General questions
Topic: Move Object
Replies: 7
Views: 3598

Re: Move Object

I did do that, and selecting Move Object. But the Move Object dialog does not support moving the object eg. 5 pixels, you can only set the absolute X and Y positions. Try Animate Object. You can move objects specifying X and Y pixels independently and relative to the starting position. Edit: From t...
by emeck
Sat Jan 15, 2022 10:50 am
Forum: General questions
Topic: Move Object
Replies: 7
Views: 3598

Re: Move Object

Is there a way to move an object around without using code? Using the Move Object Event seem to only support using absolute X and Y coordinates, so you cant use that if you want to just move it a few pixels left or right. Hello amyren. With RMB on your object, for example an image, go to Events and...
by emeck
Tue Dec 21, 2021 5:14 pm
Forum: Showcase
Topic: Balloons
Replies: 5
Views: 3996

Re: Balloons

A Christmas release maybe?
by emeck
Tue Oct 19, 2021 11:25 am
Forum: General programming
Topic: Taking aspect ratio into account
Replies: 3
Views: 1834

Re: Taking aspect ratio into account

You could use the „FullScreenScale“ mode combined with the „KeepProportions“ tag. Then your script will automatically adapt to the best size for the current resolution while maintaining the aspect ratio. Thanks. I tried with "FullScreen" mode and it looks very good, no distortions. Using ...
by emeck
Mon Oct 11, 2021 6:50 pm
Forum: Showcase
Topic: Pixy - Pixel editor new generation
Replies: 11
Views: 6423

Re: Pixy - Pixel editor new generation

I upload on OS4depot My project Pixy Alpha version I just gave a quick try at Pixy for MorphOS, and I have to say... WOW!! I don't work much with graphics and my drawing ability is kindergarden grade, but this looks very professional to me. And is still an alpha version! I'd like to see v 1.0... Ni...
by emeck
Sun Oct 10, 2021 9:13 pm
Forum: General programming
Topic: Taking aspect ratio into account
Replies: 3
Views: 1834

Taking aspect ratio into account

Hello,

can someone point me to resources about how to deal when programming for different aspect ratios? I have similar ratio in my PowerBook and RPi displays but I also have a couple of 4:3 displays. I would like to learn what techniques I can use to target different aspect ratios.

Thanks!
by emeck
Mon Sep 20, 2021 10:43 pm
Forum: Amiga IDE questions
Topic: FlowStudio
Replies: 16
Views: 25686

Re: FlowStudio

... I had my simple-scripts but I fail to have FlowStudio setup to run the script from within the editor... I use APPBuilder to compile HW apps, but I do run my scripts from FlowStudio. After creating Project and adding a script file to it, go to Workspace --> Project Settings. In the Build tab, wr...
by emeck
Sun Sep 19, 2021 9:24 am
Forum: Hollywood bugs
Topic: Wrong value for ATTRHEIGHT
Replies: 5
Views: 3000

Re: Wrong value for ATTRHEIGHT

Constants such as #ATTRWIDTH and #ATTRHEIGHT have number values assigned to them (0 and 1 respectively). DebugPrint(#ATTRWIDTH, #ATTRHEIGHT) But when you weren't using the constants, ATTRWIDTH and ATTRHEIGHT were taken as variables that had not yet been assigned a value, so they were equal to zero ...