Yup, right, looks like the list is traversed from tail to head so it makes sense that last created triggers first.
Search found 5446 matches
- Mon Feb 26, 2024 9:33 pm
- Forum: General programming
- Topic: Is there a way to make sure that certain button activates when two buttons are in same place?
- Replies: 4
- Views: 392
- Mon Feb 19, 2024 9:33 pm
- Forum: General programming
- Topic: Output of Program executed with Run() is not handled ion AmigaOS 3
- Replies: 1
- Views: 169
Re: Output of Program executed with Run() is not handled ion AmigaOS 3
Yes, I can confirm this even though it's surprising me. I surely tested this on OS3 when I first implemented it. Must have got broken when I made some changes to the code later. Thanks for reporting!
- Mon Feb 19, 2024 9:32 pm
- Forum: Hollywood bugs
- Topic: GetErrorName() with bad arguments
- Replies: 1
- Views: 192
Re: GetErrorName() with bad arguments
Right, clearly a bug, will be fixed.
- Mon Feb 19, 2024 9:32 pm
- Forum: Wishlist
- Topic: Spot vs things in Collision check.
- Replies: 1
- Views: 318
Re: Spot vs things in Collision check.
Yes, could be a useful addition. I'll see what I can do.
- Mon Feb 19, 2024 9:32 pm
- Forum: General programming
- Topic: Is there a way to make sure that certain button activates when two buttons are in same place?
- Replies: 4
- Views: 392
Re: Is there a way to make sure that certain button activates when two buttons are in same place?
Would have tested, but even if it works as expected, that doesn't mean it would always work necessarily, if there is some randomness in it. It's not really random. All buttons are chained in a linked list to the current BGPic and then this list is checked against mouse events in the order of creati...
- Mon Feb 19, 2024 9:30 pm
- Forum: Hollywood bugs
- Topic: StringRequest with empty string makes text space very small
- Replies: 1
- Views: 224
Re: StringRequest with empty string makes text space very small
True, nice catch, will be fixed.
- Mon Feb 19, 2024 9:30 pm
- Forum: Hollywood bugs
- Topic: DeleteButton with DoubleBuffer gives error, bug or a feature?
- Replies: 1
- Views: 158
Re: DeleteButton with DoubleBuffer gives error, bug or a feature?
That's actually a feature. Double buffer puts Hollywood in a rather lowlevel state and it's expected that you handle everything manually. Layers and sprites aren't available in double buffering mode either.
- Sun Feb 11, 2024 10:00 pm
- Forum: Newbie questions
- Topic: No debug window in AmiKit?
- Replies: 6
- Views: 348
- Sun Feb 11, 2024 9:56 pm
- Forum: Newbie questions
- Topic: No debug window in AmiKit?
- Replies: 6
- Views: 348
Re: No debug window in AmiKit?
Ah, ok, well that is just a console window. If that doesn't open on your system I'd definitely say that there's some patch on your system that's preventing it from opening.
- Sun Feb 11, 2024 9:55 pm
- Forum: Windows IDE
- Topic: Minor Bug: Copy-Paste Paste failing on Windows 10 and 11
- Replies: 6
- Views: 1209
Re: Minor Bug: Copy-Paste Paste failing on Windows 10 and 11
Hmm, can't really reproduce it. Is there any way to trigger this bug or is it completely random?