Thanks, but Wrap command is more more slower than If test in CPU times
After some speed test... vector display command is too slow, so, i have make scroll with bitmap bank and the game turn at 27 FPS on A1 800Mhz
Search found 484 matches
- Thu Mar 03, 2011 9:09 pm
- Forum: General programming
- Topic: Too too slow
- Replies: 2
- Views: 3882
- Thu Mar 03, 2011 10:41 am
- Forum: Newbie questions
- Topic: French hollywood Forum
- Replies: 7
- Views: 9540
French hollywood Forum
HEllo, I see there is german hollywood forum, can it is possible to create french hollywood forum? Can you add in this site a download section where we can upload our script for all hollywood user? I thinks you could add option on this forum... the QBasic website is very excellent, because there are...
- Thu Mar 03, 2011 9:29 am
- Forum: General programming
- Topic: Too too slow
- Replies: 2
- Views: 3882
Too too slow
Hello, try this cde @SCREEN {Mode="Ask",Width=800, Height=600} SetFillStyle(#FILLCOLOR) SetFontStyle(#EDGE, #BLACK, 1) CreateBrush(1,32,64,$000000) SelectBrush(1) Circle(1,0,11,$AA0000) Circle(9,0,11,$AA0000) Box(2,6,28,60,$AA0000) Box(5,22,22,10,$111111,{RoundLevel = 50}) Box(5,50,22,5,$1...
- Tue Mar 01, 2011 8:36 am
- Forum: General programming
- Topic: Table VS Memory Access
- Replies: 3
- Views: 4806
Re: Table VS Memory Access
Ok
But i don't understand why access table like command table[index]=[data] is much faster than Peek/Poke/call !!!!
We indicated the size of memory, but we can indicate the type of memory like GFX memory or Fast memory?
But i don't understand why access table like command table[index]=[data] is much faster than Peek/Poke/call !!!!
We indicated the size of memory, but we can indicate the type of memory like GFX memory or Fast memory?
- Sun Feb 27, 2011 10:10 pm
- Forum: General programming
- Topic: Table VS Memory Access
- Replies: 3
- Views: 4806
Table VS Memory Access
Hello, I have problem, i have make a memory access speed test and i see this: Memory acess with Peek an Poke command are slower than table command. The speedest technique to write information is Table[number]=data What is the utility of memory block function? because table technique is more fast and...
- Sun Feb 27, 2011 12:16 am
- Forum: Wishlist
- Topic: Freely downloadable Hollywood Player PLEASE !!!
- Replies: 15
- Views: 17010
Re: Freely downloadable Hollywood Player PLEASE !!!
Ok, but compiler option? i think 'Hello World' in compiled programm need 2Mo... So i think that all command are compiled in Prg, Can you add in compiler option, the fact who it don't add unused command?
- Sun Feb 27, 2011 12:06 am
- Forum: Wishlist
- Topic: Vector Clipart
- Replies: 2
- Views: 4221
Re: Vector Clipart
MOUARF!!! MY LOVERS lol
When?! WHEN?! i want the new holly version with clipart command...
Thanks for your big work mister
When?! WHEN?! i want the new holly version with clipart command...
Thanks for your big work mister
- Sat Feb 26, 2011 8:39 pm
- Forum: Wishlist
- Topic: Freely downloadable Hollywood Player PLEASE !!!
- Replies: 15
- Views: 17010
- Fri Feb 25, 2011 11:08 pm
- Forum: Wishlist
- Topic: Freely downloadable Hollywood Player PLEASE !!!
- Replies: 15
- Views: 17010
Re: Freely downloadable Hollywood Player PLEASE !!!
Hello, I think like pecaN, but it will be much better if in compilation option, we could switch off fonction of hollywood compiler like Dos function/display function/etc..., i think we win more in speed and in size of compiled program. I think when we use for example, double buffer technic, in the c...
- Thu Feb 24, 2011 12:39 pm
- Forum: Wishlist
- Topic: Vector Clipart
- Replies: 2
- Views: 4221
Vector Clipart
Hello, Can you add command to load vector clipart object in future version of Hollywood? It is not 3D function, it is normaly 2D graphics vector command, i can convert manually vector objet to insert coord in table and with polygon() command, i can display it, but, if you can add a command named for...