Shouldn't be 1.6?MUI Royale 1.5 released
Search found 133 matches
- Wed May 10, 2017 11:47 pm
- Forum: Announcements
- Topic: MUI Royale 1.5 released
- Replies: 3
- Views: 8681
Re: MUI Royale 1.5 released
- Tue May 02, 2017 11:59 am
- Forum: Announcements
- Topic: RapaGUI 1.1 released
- Replies: 5
- Views: 12371
Re: RapaGUI 1.1 released
Lamp.mcc is very Amiga-centric so it doesn't fit into RapaGUI which aims to support the lowest common denominator between the platforms. However, Lamp.mcc support could be added to MUI Royale. And yes, MUI Royale is also still supported of course. There'll soon be a MUI Royale update as well. Glad ...
- Mon Apr 24, 2017 2:46 am
- Forum: Announcements
- Topic: RapaGUI 1.1 released
- Replies: 5
- Views: 12371
Re: RapaGUI 1.1 released
Does RapaGUI cover MUI's Lamp.mcc?
Does MUIRoyale follow RapaGUI's changes?
Does MUIRoyale follow RapaGUI's changes?
- Fri Oct 21, 2016 1:55 am
- Forum: MUI Royale
- Topic: MUI Royale / RapaGUI Comparison
- Replies: 2
- Views: 4875
Re: MUI Royale / RapaGUI Comparison
Can you repeat columns' titles on each page, please?
- Sat Apr 02, 2016 12:53 am
- Forum: Newbie questions
- Topic: Editor with syntax highlight
- Replies: 3
- Views: 4666
Re: Editor with syntax highlight
Than you.
MHE looks nice. I wonder if the MorphOS version does use MUI.
Cubic IDE uses GoldEd and doesn't use MUI for sure.
MHE looks nice. I wonder if the MorphOS version does use MUI.
Cubic IDE uses GoldEd and doesn't use MUI for sure.
- Thu Mar 31, 2016 11:56 am
- Forum: Newbie questions
- Topic: Editor with syntax highlight
- Replies: 3
- Views: 4666
Editor with syntax highlight
I can see a screenshot of Windows editor with syntax highlighting on the official website. Is there such an editor for MorphOS in the Holyywood package?
- Tue Mar 15, 2016 12:17 pm
- Forum: MUI Royale
- Topic: Another MUI custom classes
- Replies: 1
- Views: 3283
Another MUI custom classes
I've read the guide of MUI Royale looking for information if MUI Royale does support MUI mcc's or not. I found it doeas, but only the selected ones. What about other mcc's? There is e.g. very common and widely used lamp.mcc. Do you, Andreas, have to implement each mcc extra separately in order to ma...
- Tue Mar 15, 2016 10:35 am
- Forum: MUI Royale
- Topic: Logo or picture in mui.requester
- Replies: 3
- Views: 4715
Re: Logo or picture in mui.requester
@airsoftsoftwair
And what about the old standard MUI's Image class? However, it is not a recently added feature. Using MUIA_Image_Spec attribute, one can specify a path to any external image.
And what about the old standard MUI's Image class? However, it is not a recently added feature. Using MUIA_Image_Spec attribute, one can specify a path to any external image.
- Sun Mar 13, 2016 7:26 pm
- Forum: MUI Royale
- Topic: MUI Royale to foreign GUIs ?
- Replies: 2
- Views: 4451
MUI Royale to foreign GUIs ?
I wonder if it is possible to build an app using MUI Royale and then compile it for eg. Linux?
Of course, I realize that the final executable woun't have GUI prefs as eg. MorphOS has, but maybe Hollywood "translates" MUI to standard GUI of a target?
Of course, I realize that the final executable woun't have GUI prefs as eg. MorphOS has, but maybe Hollywood "translates" MUI to standard GUI of a target?
- Sun Mar 13, 2016 7:11 pm
- Forum: Announcements
- Topic: Hollywood 6.1 released
- Replies: 40
- Views: 78481
Re: Hollywood 6.1 released
Ughhhh.... can't wait to collect enough "bling bling" to register Hollywood.
Thank you Andreas.
Thank you Andreas.