Search found 147 matches
- Sun Aug 08, 2021 2:44 pm
- Forum: RapaGUI
- Topic: XML not well formatted?
- Replies: 2
- Views: 1570
Re: XML not well formatted?
There were some errors in it. You had a missing > in </hgroup>, it began with a <vgroup> but ended with a </hgroup> and some other too-many-closing-tags. And some <vgroup title="Button"> that was outside of <pageview>, so "title" didn't make sense. Here's the corrected version: #...
- Sun Aug 08, 2021 11:59 am
- Forum: RapaGUI
- Topic: StringRequest(): #NUMERICAL troubles
- Replies: 3
- Views: 1924
StringRequest(): #NUMERICAL troubles
There is some strange behaviour concerning SystemRequest() of type = #NUMERICAL and RapaGUI. Please have look at the following examples: Script 1: @REQUIRE "RapaGUI", { Link = True } Local ret$, ok = StringRequest("Current syntax", "You should only be able to enter numercial...
- Sun Aug 08, 2021 12:38 am
- Forum: RapaGUI
- Topic: Widget shortcuts
- Replies: 2
- Views: 1555
Widget shortcuts
I was playing around with widget shortcuts and noticed a few things. Here's my test script: @REQUIRE "RapaGUI", {Link = True} @APPTITLE "Shortcuts-Test" moai.CreateApp([[<?xml version="1.0" encoding="iso-8859-1"?> <application id="app"> <window id=&q...
- Sat Aug 07, 2021 10:44 pm
- Forum: RapaGUI
- Topic: Dialogs example throws error on MorphOS
- Replies: 3
- Views: 2249
Dialogs example throws error on MorphOS
When running the "Dialogs" example on MorphOS and activating MorphOS' debug log (Debug.sbar), it will output the following error when clicking "Cancel" in the "Add customer" dialog: Notify_DISPOSE : ################################################################ Notify...
- Sun Aug 01, 2021 2:39 pm
- Forum: Showcase
- Topic: SonosController
- Replies: 7
- Views: 4744
Re: SonosController
Hmm.. I get hits in the MorphOS debug log when I close program's Preferences window. And if I repeat that few times the whole application crashes. If you can't get it reproduced, I try to find time to test more... Thanks for your report. I am on holiday for the week but I'll have a look at it when ...
- Sat Jul 31, 2021 10:24 am
- Forum: Showcase
- Topic: SonosController
- Replies: 7
- Views: 4744
SonosController
Finally, after a bit more than 5 months and having learned a great deal about Hollywood and RapaGUI, here it is: my first Amiga program called SonosController . This is a first public beta for AOS4 and MorphOS and I'd be more than happy to receive any comments or bug reports here. Features: searches...
- Thu Jul 29, 2021 7:25 pm
- Forum: General plugin questions
- Topic: hURL for AROS?
- Replies: 6
- Views: 4744
hURL for AROS?
Just wanted to try my app on AROS, but couldn't because I'm using hURL and I now noticed, that the hURL_Amiga.lha 1.1 is missing the AROS platform. The "Platforms" folder inside the LHA has only the following subdirs: m68k-amigaos ppc-amigaos ppc-morphos Is this a mistake or on purpose? Ch...
- Thu Jul 29, 2021 11:26 am
- Forum: General plugin questions
- Topic: XMLParser: possible bug in pos() method
- Replies: 5
- Views: 2772
Re: XMLParser: possible bug in pos() method
I guess I would need something like MidStr() that uses the byte count instead of character count as values, right? GOT IT: Changed line 75 from tracks[currentIndex].item = MidStr(xml$, currentPos, endPos - currentPos) to tracks[currentIndex].item = MidStr(xml$, currentPos, endPos - currentPos, #ENC...
- Thu Jul 29, 2021 10:51 am
- Forum: RapaGUI
- Topic: Two possible Hyperlink bugs
- Replies: 2
- Views: 1681
Two possible Hyperlink bugs
I think I found two possible bugs with the Hyperlink widget. Please have a look at the following example: @REQUIRE "RapaGUI", {Link = True} @APPTITLE "Hyperlink-Test" Function p_EventFunc(msg) Switch(msg.ID) Case "btn1": Local text1$ = moai.Get("link1", "...
- Thu Jul 29, 2021 10:01 am
- Forum: General plugin questions
- Topic: XMLParser: possible bug in pos() method
- Replies: 5
- Views: 2772
Re: XMLParser: possible bug in pos() method
That‘s not a bug. All position values in the xmlparser plugin are in bytes, not in characters. Luaexpat behaves the same. Hmm, too bad (and not very useful that Luaexpat implemented it that way, imho, what would somebody need the byte count for???)... any ideas on how I could work around this issue...