Search found 472 matches

by plouf
Sun Mar 10, 2024 9:27 pm
Forum: Hollywood bugs
Topic: apng plugin problem
Replies: 16
Views: 953

Re: apng plugin problem

works here both amigaos68k and windwosx64 HW10

Code: Select all

@REQUIRE "apng"
LoadAnim(1,"elephant.png")

PlayAnim(1)

WaitLeftMouse()
by plouf
Sun Mar 10, 2024 8:44 pm
Forum: Newbie questions
Topic: JSON DeserializeTable question
Replies: 2
Views: 364

Re: JSON DeserializeTable question

Code: Select all

NPrint(t.tilesets[0])
by plouf
Thu Mar 07, 2024 10:32 pm
Forum: Hollywood bugs
Topic: apng plugin problem
Replies: 16
Views: 953

Re: apng plugin problem

Do you use latest v1,3?

Some problems fixed
https://forums.hollywood-mal.com/viewtopic.php?p=20071
by plouf
Thu Feb 22, 2024 9:53 pm
Forum: RapaGUI
Topic: Change colors in a button
Replies: 7
Views: 333

Re: Change colors in a button

maybe above idea can be implemented using hollywood class, a bit complicated but doable

probalby the "cleanest" way is just to use an icon to a button, icon is not actually "background color" but a big red square ,for example, can have similar eye impact to user
by plouf
Tue Feb 20, 2024 9:10 pm
Forum: Newbie questions
Topic: Is there way to check mouse movement on edge of screen?
Replies: 5
Views: 434

Re: Is there way to check mouse movement on edge of screen?

just an idea, for "workaround" ! i have see a few similar "editors", where they use a combined use of Arrows AND mouse, mostly for accuracy, But in your case maybe its a working workaround for movement "over the edge" i.e. user while hold rightmouse button moves your sq...
by plouf
Tue Feb 20, 2024 5:54 am
Forum: General programming
Topic: Is there a way to make sure that certain button activates when two buttons are in same place?
Replies: 4
Views: 391

Re: Is there a way to make sure that certain button activates when two buttons are in same place?

It's not really random. All buttons are chained in a linked list to the current BGPic and then this list is checked against mouse events in the order of creation of the buttons so buttons created first should trigger first. i would say its the opposite order the last created is the first triggered ...
by plouf
Wed Feb 14, 2024 8:20 pm
Forum: General programming
Topic: Is there a way to make sure that certain button activates when two buttons are in same place?
Replies: 4
Views: 391

Re: Is there a way to make sure that certain button activates when two buttons are in same place?

acoring to manual of MakeButton() (check in Z-order ) the last created overlaps previous but this is guarandeed in layers :)
definitely works in way created thought even without layers, but will be guaranteed in future (?)

i know you dont use layers ...
by plouf
Sun Feb 11, 2024 10:08 pm
Forum: Newbie questions
Topic: No debug window in AmiKit?
Replies: 6
Views: 348

Re: No debug window in AmiKit?

but why you have amikit 8.5 anyway ? since 10.5.3 is the latest free.

at 10.5.3 with dopus 5.82 . i can see debut out
by plouf
Wed Feb 07, 2024 11:38 pm
Forum: General programming
Topic: Any problem from constantly deleting and creating Buttons?
Replies: 2
Views: 223

Re: Any problem from constantly deleting and creating Buttons?

Shall i guess that its a kind of strategy top view game !?

I dont think any problem exist in recreating buttons
But if its agame style I would use a brush/sprite for "button" and check it onmouseup with Collision()
by plouf
Tue Feb 06, 2024 7:11 pm
Forum: Hollywood bugs
Topic: Alpha not working on Vector graphics
Replies: 5
Views: 501

Re: Alpha not working on Vector graphics

i think (not 100% sure) that alpha works with layers only i.e. dither alpha based on previous layer EnableLayers() StartPath(1) AddArcToPath(1, 100, 100, 50, 50, 120, 220) DrawPath(1, 0, 0, ARGB(10, #RED)) DrawPath(1, 100, 100, ARGB(90, #RED)) DrawPath(1, 200, 200, ARGB(190, #RED)) WaitLeftMouse()