Search found 627 matches

by lazi
Thu May 18, 2023 10:14 pm
Forum: Showcase
Topic: Rocket Away
Replies: 14
Views: 8554

Re: Rocket Away

Thanks Bugala! On windows there is no problem to run it fast and vsynced. Unfortunately OS4/MOS needs the GlGalore/RebelSDL display engine for proper vsync at least on fullscreen. Tried the best to make it the fastest possible, but currently this resolution is the top for a Pegasos2/Radeon 9250 on O...
by lazi
Thu May 18, 2023 11:46 am
Forum: Showcase
Topic: Rocket Away
Replies: 14
Views: 8554

Rocket Away

Hello fellow Hollywood MAL lovers! I had no time to finish it before a long holiday so i give you this evaluation release of this upcoming title. Please not distribute it, but send opinions and reports on how well it works on which platform. Thanks! I will come back with a finished release, which ne...
by lazi
Mon Apr 03, 2023 10:26 pm
Forum: General programming
Topic: is using local for same variable multiple times safe?
Replies: 3
Views: 1901

Re: is using local for same variable multiple times safe?

I don't know about the inner mechanics of Local, but I think it does not harm if you overuse it. However you should avoid any unneccesary strings in your script. Anyway there is a great description of Local in the manual/guide. The examples contains an interesting statement, the Block- Endblock. I h...
by lazi
Mon Apr 03, 2023 9:57 pm
Forum: Hollywood bugs
Topic: ConvertToBrush and auto id selection
Replies: 3
Views: 2229

Re: ConvertToBrush and auto id selection

You should live with a workaround while a fix/patch/new release will come: tmp2 = ConvertToBrush(#BRUSH, tmp1, Nil) t, c = GetObjects(#BRUSH) ; workaround tmp2 = t[c-1] ; workaround DisplayBrush(tmp2,10,10) This one is working with #BRUSH, but you could apapt it for #ICON. Let us know if it works!
by lazi
Mon Feb 27, 2023 10:01 pm
Forum: Announcements
Topic: Hollywood 10: Xcelicious out now!
Replies: 15
Views: 6837

Re: Hollywood 10: Xcelicious out now!

The changelog is named 'History'. Very capable naming for such a large writing that could harm your feet if it exists as a book and slips from your hand. :-)
by lazi
Tue Jan 10, 2023 12:21 am
Forum: Hollywood bugs
Topic: Scaling small palette brushes crashes on OS4
Replies: 1
Views: 975

Scaling small palette brushes crashes on OS4

Code: Select all

CreateBrush(1,1,100,{palette=#palette_aga})
ScaleBrush(1,#KEEPASPRAT, 33) 
It works from two pixel wide brushes.
by lazi
Tue Jan 10, 2023 12:17 am
Forum: Hollywood bugs
Topic: Does TextObject uses palette by default?
Replies: 3
Views: 1813

Re: Does TextObject uses palette by default?

Thanks!
by lazi
Thu Dec 15, 2022 11:26 pm
Forum: Announcements
Topic: XML plugin 2.0 released
Replies: 2
Views: 2233

Re: XML plugin 2.0 released

It is state of the art!

Was just a minute to adapt XMLparser based source.
And the new features generates lot of new ideas.

Great! Thank you!
by lazi
Sat Nov 05, 2022 11:05 pm
Forum: Announcements
Topic: 20th anniversary: XLSX plugin 1.0 released
Replies: 8
Views: 3726

Re: 20th anniversary: XLSX plugin 1.0 released

Happy birthday to Hollywood!
Continuous development for twenty years is a marvellous achievement.
Admirable!

Thanks for XLSX plugin! I used to make some functions for getting data from xlsx, but this complete solution will surely helpful for the next time.
Worksheets to Hollywood table? Insane! :-)
by lazi
Wed Oct 26, 2022 10:28 pm
Forum: Announcements
Topic: Hollywood 9.1 add-ons released
Replies: 4
Views: 6623

Re: Hollywood 9.1 add-ons released

Thanks!
That worked. I have to learn read through all the lines :-)