Search found 627 matches
- Thu May 18, 2023 10:14 pm
- Forum: Showcase
- Topic: Rocket Away
- Replies: 14
- Views: 8554
Re: Rocket Away
Thanks Bugala! On windows there is no problem to run it fast and vsynced. Unfortunately OS4/MOS needs the GlGalore/RebelSDL display engine for proper vsync at least on fullscreen. Tried the best to make it the fastest possible, but currently this resolution is the top for a Pegasos2/Radeon 9250 on O...
- Thu May 18, 2023 11:46 am
- Forum: Showcase
- Topic: Rocket Away
- Replies: 14
- Views: 8554
Rocket Away
Hello fellow Hollywood MAL lovers! I had no time to finish it before a long holiday so i give you this evaluation release of this upcoming title. Please not distribute it, but send opinions and reports on how well it works on which platform. Thanks! I will come back with a finished release, which ne...
- Mon Apr 03, 2023 10:26 pm
- Forum: General programming
- Topic: is using local for same variable multiple times safe?
- Replies: 3
- Views: 1901
Re: is using local for same variable multiple times safe?
I don't know about the inner mechanics of Local, but I think it does not harm if you overuse it. However you should avoid any unneccesary strings in your script. Anyway there is a great description of Local in the manual/guide. The examples contains an interesting statement, the Block- Endblock. I h...
- Mon Apr 03, 2023 9:57 pm
- Forum: Hollywood bugs
- Topic: ConvertToBrush and auto id selection
- Replies: 3
- Views: 2229
Re: ConvertToBrush and auto id selection
You should live with a workaround while a fix/patch/new release will come: tmp2 = ConvertToBrush(#BRUSH, tmp1, Nil) t, c = GetObjects(#BRUSH) ; workaround tmp2 = t[c-1] ; workaround DisplayBrush(tmp2,10,10) This one is working with #BRUSH, but you could apapt it for #ICON. Let us know if it works!
- Mon Feb 27, 2023 10:01 pm
- Forum: Announcements
- Topic: Hollywood 10: Xcelicious out now!
- Replies: 15
- Views: 6837
Re: Hollywood 10: Xcelicious out now!
The changelog is named 'History'. Very capable naming for such a large writing that could harm your feet if it exists as a book and slips from your hand.
- Tue Jan 10, 2023 12:21 am
- Forum: Hollywood bugs
- Topic: Scaling small palette brushes crashes on OS4
- Replies: 1
- Views: 975
Scaling small palette brushes crashes on OS4
Code: Select all
CreateBrush(1,1,100,{palette=#palette_aga})
ScaleBrush(1,#KEEPASPRAT, 33)
- Tue Jan 10, 2023 12:17 am
- Forum: Hollywood bugs
- Topic: Does TextObject uses palette by default?
- Replies: 3
- Views: 1813
- Thu Dec 15, 2022 11:26 pm
- Forum: Announcements
- Topic: XML plugin 2.0 released
- Replies: 2
- Views: 2233
Re: XML plugin 2.0 released
It is state of the art!
Was just a minute to adapt XMLparser based source.
And the new features generates lot of new ideas.
Great! Thank you!
Was just a minute to adapt XMLparser based source.
And the new features generates lot of new ideas.
Great! Thank you!
- Sat Nov 05, 2022 11:05 pm
- Forum: Announcements
- Topic: 20th anniversary: XLSX plugin 1.0 released
- Replies: 8
- Views: 3726
Re: 20th anniversary: XLSX plugin 1.0 released
Happy birthday to Hollywood!
Continuous development for twenty years is a marvellous achievement.
Admirable!
Thanks for XLSX plugin! I used to make some functions for getting data from xlsx, but this complete solution will surely helpful for the next time.
Worksheets to Hollywood table? Insane!
Continuous development for twenty years is a marvellous achievement.
Admirable!
Thanks for XLSX plugin! I used to make some functions for getting data from xlsx, but this complete solution will surely helpful for the next time.
Worksheets to Hollywood table? Insane!
- Wed Oct 26, 2022 10:28 pm
- Forum: Announcements
- Topic: Hollywood 9.1 add-ons released
- Replies: 4
- Views: 6623
Re: Hollywood 9.1 add-ons released
Thanks!
That worked. I have to learn read through all the lines
That worked. I have to learn read through all the lines