No need to do anything, the script halts until a file is read in a string and continues to the next command when it's done.
Search found 603 matches
- Thu Dec 28, 2023 6:42 pm
- Forum: Newbie questions
- Topic: Wait a file exist
- Replies: 7
- Views: 1650
- Thu Dec 28, 2023 1:09 pm
- Forum: Newbie questions
- Topic: How to make a loop
- Replies: 1
- Views: 1158
Re: How to make a loop
WaitKeyDown() halts the script execution and waits until you press the correct key. So in this case you have to press the keys in exact order to get forward, and you can't start and stop music without pausing it in between. What you need is to listen key presses in the event handling function, just ...
- Thu Dec 28, 2023 12:47 pm
- Forum: Newbie questions
- Topic: Wait a file exist
- Replies: 7
- Views: 1650
Re: Wait a file exist
Unfortunately ReportChanges=True for the MonitorDirectory() does only work on Windows and OS4, AFAIK. At least it fails on MorphOS, which papiosaur uses I guess. Here are my two more options :) If doing purely with Hollywood and don't want to use the looping solution, something like this with the Mo...
- Wed Dec 13, 2023 8:15 am
- Forum: Hollywood bugs
- Topic: Hollywood10 Amiga - copyfile saveerror
- Replies: 2
- Views: 1776
Re: Hollywood10 Amiga - copyfile saveerror
copyfile("DH1:Empty_WBPattern.prefs", "ENV:Sys/WBPattern.prefs") ; write-error Remember that you have to give a directory as the destination for the CopyFile() function, not a file name. Now it probably tries to access/create a "WBPattern.prefs/" directory but fails be...
- Mon Dec 11, 2023 8:15 pm
- Forum: General programming
- Topic: yet another sinus scroller question
- Replies: 13
- Views: 5244
Re: yet another sinus scroller question
I use Cls() because I did a star field moving in background. Is it really better to clear only the "old" pixels even from starfield instead of using Cls()? It might depend how full of stars it is, but most likely it's better to avoid Cls() still. You'll see the definite answer when you me...
- Wed Dec 06, 2023 5:06 pm
- Forum: General programming
- Topic: yet another sinus scroller question
- Replies: 13
- Views: 5244
Re: yet another sinus scroller question
Well.. this isn't anywhere near perfect, but more like a quick proof of concept how to optimize it somehow. Here we have characters as brushes and only render visible ones, and won't clear the whole screen, but just the previous characters. Sin/cos doesn't look like the same etc. but it's just a qui...
- Sat Dec 02, 2023 12:25 pm
- Forum: General programming
- Topic: yet another sinus scroller question
- Replies: 13
- Views: 5244
Re: yet another sinus scroller question
Just some quick notes without testing etc. You'll have to remember that a real Amiga (I assume you mean an Amiga with 68k CPU and slow graphics throughput) is from a whole different world compared to a modern PC, and such an Amiga has a hard time outputting fullscreen chunky graphics at good framera...
- Thu Nov 30, 2023 6:15 pm
- Forum: General programming
- Topic: yet another sinus scroller question
- Replies: 13
- Views: 5244
Re: yet another sinus scroller question
Check your Y calculations, I think your Y values jump wildly and makes it look flickering when it technically doesn't flicker (try with a steady Y value).
- Thu Nov 30, 2023 8:47 am
- Forum: RapaGUI
- Topic: Align caracters in texteditor mode
- Replies: 6
- Views: 3956
Re: Align caracters in texteditor mode
Another option would be to convert the output as listview entries
- Mon Nov 13, 2023 12:56 pm
- Forum: Newbie questions
- Topic: Correct Menu Nav System
- Replies: 10
- Views: 5962
Re: Correct Menu Nav System
I am NOT lazy or ignorant about my code, I am a beginner as it was clear posting in the newbie questions, and to state it's not difficult to make some basic planning and how logical it is, was unkind and rude. We ALL have to start somewhere and there is no reason to be so discouraging about someone...