Search found 54 matches

by TheMartian
Mon Dec 31, 2012 7:06 pm
Forum: Hollywood bugs
Topic: Bug in SetDisplayAttributes()---Hollywood 5.2
Replies: 9
Views: 6234

Re: Bug in SetDisplayAttributes()---Hollywood 5.2

Hi again Further tests show, that this error seems to be limited to the X1000 machine. I dug out the old SAM flex 440ep, and the program worked there. Hmmm.... Both AmigaOS machines run Hollywood 5.2 and both are updated to OS update 6. Some time ago you mentioned a possibility to run Hollywood usin...
by TheMartian
Mon Dec 31, 2012 5:46 pm
Forum: Hollywood bugs
Topic: Bug in SetDisplayAttributes()---Hollywood 5.2
Replies: 9
Views: 6234

Re: Bug in SetDisplayAttributes()---Hollywood 5.2

Hi

I cranked up the Windows machine. On that machine there is no problem with the same code. Transparency does work in Windows with both methods of changing attributes. ( SetDisplayAttibutes or DisplayBGPic).

regards
Jesper
by TheMartian
Mon Dec 31, 2012 1:37 pm
Forum: Hollywood bugs
Topic: Bug in SetDisplayAttributes()---Hollywood 5.2
Replies: 9
Views: 6234

Re: Bug in SetDisplayAttributes()---Hollywood 5.2

Hi Not as far as I can see. I modified the code like this. But it still displays a solid red rectangle with no transparency. regards Jesper I run on an X1000 with a 6570 Radeon Card. @DISPLAY {Sizeable=True, Borderless=True} CreateBGPic(2,320,200,#RED) SelectAlphaChannel(2,#BGPIC) SetAlphaIntensity(...
by TheMartian
Sun Dec 30, 2012 12:58 pm
Forum: Hollywood bugs
Topic: Bug in SetDisplayAttributes()---Hollywood 5.2
Replies: 9
Views: 6234

Re: Bug in SetDisplayAttributes()---Hollywood 5.2

Hi There seems to be other issues with the SetDisplayAttributes() function as well. I used some code in version 4.5 like this to create a semitransparent window for use as a marker for an area included in a screen dump routine. @DISPLAY {Sizeable=True, Borderless=True} CreatePGPic(2,320,200,#RED) Se...
by TheMartian
Tue Jul 24, 2012 9:41 pm
Forum: General programming
Topic: Hollywood Player 5.1 for Android: release notes
Replies: 31
Views: 30599

Re: Hollywood Player 5.1 for Android: release notes

Hi I can run applets on my android device, but I am a bit confused when it comes to the use of plugins. In this case I have only attempted to run the vectorgraphics.hwp plugin from either an Amiga 4.0 or Windows platform with an applet compiled on the matching platform. The plugins for the different...
by TheMartian
Mon Jun 14, 2010 7:43 pm
Forum: General programming
Topic: Is ReplaceStr() limited to 20 replacements?
Replies: 2
Views: 2835

Re: Is ReplaceStr() limited to 20 replacements?

Hi Ok. Sounds good. I was thinking of using it to build strings making up a complete data block for small databases and save it with 'inbuilt' newline characters as terminators instead of doing multiple writes in a loop. The reverse process would then be either reading data using ReadLine() or read ...
by TheMartian
Sat Jun 12, 2010 4:12 pm
Forum: General programming
Topic: Is ReplaceStr() limited to 20 replacements?
Replies: 2
Views: 2835

Is ReplaceStr() limited to 20 replacements?

Hi Is there a limitation built into the ReplaceStr() function? If I replace characters at more than 20 locations in a string I get an error. The example below works and will read a single string to a file with newline characters between each number in raw format. Then, if I read from the file using ...
by TheMartian
Wed Jun 09, 2010 8:20 pm
Forum: General programming
Topic: SaveBrush(), then LoadBrush() fails?
Replies: 7
Views: 5423

Re: SaveBrush(), then LoadBrush() fails?

Hi Mmm - I think the problem may be with the way you create your brush. First you select the brush and then you 'paint' the area of the brush using the DisplayBGPicPart() from your background picture. However you have to consider what the default values are for the dx, dy parameters, which you do no...
by TheMartian
Tue Jun 08, 2010 7:48 pm
Forum: General programming
Topic: SaveBrush(), then LoadBrush() fails?
Replies: 7
Views: 5423

Re: SaveBrush(), then LoadBrush() fails?

Hi There is no EndSelect() statement to match the SelectBrush() statement (At least not in the code you have included) I don't know how Hollywood reacts to this internally. But unless it somehow forces an EndSelect() when encountering a new SelectBrush() it is probably to be avoided. I can't say if ...
by TheMartian
Tue May 11, 2010 10:53 pm
Forum: Newbie questions
Topic: Print or textout
Replies: 6
Views: 4144

Re: Print or textout

Hi The 'crude' method is to erase the area where the clock is displayed using a Box() command with an appropriate fill folor before rewriting the time. For more fun you can create a small brush, select it for output and then clear it and write the time using TextOut before unselecting it every time ...