Search found 198 matches

by zylesea
Thu Nov 15, 2012 4:41 pm
Forum: Announcements
Topic: Hollywood 5.2 released - 10th Anniversary Edition
Replies: 29
Views: 46051

Re: Hollywood 5.2 released - 10th Anniversary Edition

That's cool. I hope you'll bring Hollywood back on sale soon, so more ppl can use this great piece of software.
by zylesea
Tue May 08, 2012 11:38 am
Forum: General programming
Topic: gapless sample replay - how to do?
Replies: 7
Views: 4219

Re: gapless sample replay - how to do?

Last night I remembered my trick. I actually kind of cheated: The sound I need is a continous and rather random background plus some temporal precise events. Since backgrund and these events aren't temporally tightly coupled I just splitted them. I did a gapless replay of the background (with the bu...
by zylesea
Fri Apr 27, 2012 3:58 pm
Forum: General programming
Topic: gapless sample replay - how to do?
Replies: 7
Views: 4219

Re: gapless sample replay - how to do?

The delay is caused by the internal buffering. I don't think there's currently a way around this so I'm wondering how you did achieve the realtime changes? Maybe it is possible to feed only very few samples to FillMusicBuffer(), i.e. less than requested. But I'm not sure if this will work at all. I...
by zylesea
Thu Apr 26, 2012 11:10 am
Forum: General programming
Topic: gapless sample replay - how to do?
Replies: 7
Views: 4219

Re: gapless sample replay - how to do?

Well, I have issues with a delay during gapless replay I cannot explain. The changes in data providing the stream are affecting the acual stream with quite a delay (1-2s). Just look to the little example code provided below. Dunno why that is the case. If you press the button (the red box), it takes...
by zylesea
Sat Feb 25, 2012 1:06 am
Forum: General programming
Topic: gapless sample replay - how to do?
Replies: 7
Views: 4219

Re: gapless sample replay - how to do?

Thanks Andreas!
Daumen hoch & super Sache!
Will place an order within the very next days.
And the network thing is also cool. And the doublebuffering. And the vector things. And the #?
The list is really long and pretty impressive!
by zylesea
Wed Jan 19, 2011 12:59 pm
Forum: General programming
Topic: How to get the Transparency to actually work?
Replies: 8
Views: 5620

Re: How to get the Transparency to actually work?

This works for me: @DISPLAY { Title = "bla",width=1024, height=768 } CreateGradientBGPic (1, #LINEAR, #BLUE, #RED) DisplayBGPic(1) SetFont("times", 24) SetFontColor (#GREEN) LoadBrush(1, "graphics/santaground1.png") SelectBrush(1) mycolor=ReadPixel(1,1) EndSelect() Print("mycolor=",mycolor) SetFillS...
by zylesea
Tue Jan 18, 2011 7:01 pm
Forum: General programming
Topic: Create bitmap from array
Replies: 1
Views: 1768

Create bitmap from array

How do I create a bitmap from an arry and plot that as a brush or sprite? Given I want to do some kind of oscilloscope I now draw lined from one sample point of my array to the next. For k=0 To 498 last_temp_o=temp_o m=k*5 temp_o=noise[m+2]+noise[m+4] temp_o=temp_o/4 Line (k+12, 180+temp_o,k+12,180+...
by zylesea
Wed Nov 24, 2010 9:29 pm
Forum: General programming
Topic: gapless sample replay - how to do?
Replies: 7
Views: 4219

gapless sample replay - how to do?

I am writing a program where I calulate some data and replay that as sample. But the replay is stuttering. Let's assume the basic layout of the program looks like that: Function p_DoSomethingComputingIntensive() ... [many operations]... EndFunction Function p_CalculateSample() For k=0 To 2499 noise[...