Search found 461 matches

by Allanon
Sat Mar 06, 2010 9:54 pm
Forum: General programming
Topic: Where is the mistake ? ScuiLib Cyclegadget doesn't work..
Replies: 4
Views: 3983

Re: Where is the mistake ? ScuiLib Cyclegadget doesn't work..

Andreas is right, the latest public version does not work well with layer enabled, but the problem of your not working "next button" is caused by the way ScuiLib manage the Hollywood buttons. When I started to develop the library Hollywood didn't allowed to assign automatically id to objects so Scui...
by Allanon
Wed Mar 03, 2010 10:11 pm
Forum: General programming
Topic: Inkey$ function
Replies: 2
Views: 2689

Re: Inkey$ function

Why not using an event to monitor keypresses?

Code: Select all

Function check_key(msg)
   Print("Key pressed:", msg.key)
EndFunction

installEventHandler( { OnKeyDown = check_key } )

Repeat
   WaitEvent()
Forever
This should resolve your problem ;)
by Allanon
Wed Mar 03, 2010 12:20 am
Forum: Hollywood bugs
Topic: IsMusicPlaying()
Replies: 2
Views: 2324

Re: IsMusicPlaying()

Thank you for the suggestion Andreas, I've used another workaround right now, but OnMusicEnd is better :)
by Allanon
Mon Mar 01, 2010 9:46 pm
Forum: Hollywood bugs
Topic: IsMusicPlaying()
Replies: 2
Views: 2324

IsMusicPlaying()

Hello, I've a problem with IsMusicPlaying() I'm testing it with some mp3 musics but seems to return always True, even if the music is stopped ( using Times = 1 ). During the playback I'm using an interval function to check (every second) if the music is ended or not, but IsMusicPlaying() returns alw...
by Allanon
Thu Feb 18, 2010 1:07 pm
Forum: Hollywood bugs
Topic: Problem with AROS and the ARexx port
Replies: 5
Views: 3757

Re: Problem with AROS and the ARexx port

Hello Andreas,
seems an AROS bug, take alook here: http://aros-exec.org/modules/newbb/view ... 1&start=80
by Allanon
Wed Feb 17, 2010 11:29 am
Forum: Hollywood bugs
Topic: Problem with AROS and the ARexx port
Replies: 5
Views: 3757

Re: Problem with AROS and the ARexx port

I've tried "QUIT" and "EXIT" commands too, but with the same results... the strange thing is that if I send commands using arexx scripts all works fine, that's why I've suspected of an Hollywood bug.

If it's not an Hollywood problem I'll report this issue to AROS-Exec forums
by Allanon
Tue Feb 16, 2010 11:03 pm
Forum: Hollywood bugs
Topic: Problem with AROS and the ARexx port
Replies: 5
Views: 3757

Problem with AROS and the ARexx port

Hello Andreas, I'm trying to send commands to MPlayer for AROS using the ARexx port. I've tryed small sample code, like the one below: Local answer = SendRexxCommand("MPLAYER.1", "FULLSCREEN") MPlayer receives the command (and goes to fullscreen) but my Hollywood program crash and on the console is ...
by Allanon
Tue Feb 16, 2010 10:49 pm
Forum: General programming
Topic: Trouble with DefineVirtualFile()
Replies: 2
Views: 2689

Re: Trouble with DefineVirtualFile()

Hi Paolo, I've never used virtual files, but I've done a small test: I've created a resource file from shell with: Sdb:scui/progetti> echo "TESTING VIRTUAL FILE" > test.txt Sdb:scui/progetti> echo "SECOND LINE" >> test.txt Now I will define two virtual file inside my resource file "test.txt" vf1 = D...
by Allanon
Mon Feb 15, 2010 11:35 pm
Forum: Off topic
Topic: Please introduce yourselves!
Replies: 6
Views: 6200

Re: Please introduce yourselves!

First one? ok ;) My nick is Allanon and I'm an old Amiga user, for work reasons I've migrated to the Windows side but in the last 5 years I've returned to my original, invaluable, first wonderful love: Amiga. All is started many, many, many years ago with the C64, I've started programming with this ...
by Allanon
Mon Feb 15, 2010 10:29 pm
Forum: Off topic
Topic: Hello ;)
Replies: 8
Views: 5169

Re: Hello ;)

amigaoneproductions wrote:I thought I'd join in the fun, currently saving my pennies to buy Hollywood PC/Amiga Bundle and start developing.

Hopefully I'll be ready in the next two weeks. (*) to join the fun.

(*) ready in two weeks phrase (c) 2004-2010 Hyperion Entertainment CVBA :twisted:
lol :lol: :lol: