Search found 623 matches
- Fri Dec 28, 2012 7:09 pm
- Forum: Hollywood bugs
- Topic: Problem with GetLayerAtPos()
- Replies: 1
- Views: 1957
Hello Andreas, I'm wrinting a program that uses layers and I've added the possibility to resize the whole application using the #SCALEMODE_LAYER flag. I've a problem when I used a scaled screen, let's say that I run my app on native res of 1366x768 and all is working fine but if I run it at the scal...
- Mon Dec 24, 2012 5:31 pm
- Forum: Newbie questions
- Topic: Full Screen Mode on Windows
- Replies: 6
- Views: 3818
Hi Juan, when I make an app (see GEMZ for example) and I switch to fullscreen using Alt+Enter (Windows) all the window contents it's stretched, internally the graphics is handled exactly like if it was running at the original resolution, but this is the standard behaviour unless you specifically mak...
G.E.M.Z. V1.1 RELEASED! http://gemz.a-mc.biz/ Change Log: -Got several FPS increase in all scenes for the High and Medium detail levels. -Huge speed up in the Play screen rendering +35% for High and Medium detail levels. -Fullscreen message was corrected for Amiga, OSX and MorphOS systems (alt/cmd/a...
- Sun Dec 02, 2012 9:33 am
- Forum: General programming
- Topic: Program Quits when going offline...
- Replies: 17
- Views: 10692
Hi evil, you have to put your code in a loop to check what effectively happen: Local bool = IsOnline() If bool DebugPrint("You are connected!") DebugPrint("Now try to disconnect from Internet...") While bool bool = IsOnline() Wait(10) Wend EndIf DebugPrint("You are offline!")
Fabio Falcucci and Pascal Papara are proud to announce the immediate availability of G.E.M.Z. for all major operating systems. G.E.M.Z. is a puzzle game with an original and addictive gameplay, an original story behind and a massive 43 minutes of original soundtrack. It's available in four languages...
- Thu Nov 15, 2012 6:28 pm
- Forum: Announcements
- Topic: Hollywood 5.2 released - 10th Anniversary Edition
- Replies: 29
- Views: 50842
Thank you Andreas, thank you
The hope will never dieAndreas wrote:This would surely be nice but I'm afraid that this could rather be complicated too implement
This could let us implement nice apps saving us to write tons of code