Search found 301 matches

by Tuxedo
Wed Mar 30, 2011 12:48 am
Forum: General programming
Topic: Hollywood speed question...
Replies: 10
Views: 7742

Re: Hollywood speed question...

Here 3 examples, or better same example modified for 3 questions: Example 1: x, y, z = 0, 0, 0 CreateBrush(1, 64, 64, $FF0000) SelectBrush(1) SetFillStyle(#FILLCOLOR) Polygon(0, 0, {0, 64, 32, 0, 64, 64}, 3 , $00FF00) EndSelect() ;SetBrushTransparency(1, $FF0000) BeginDoubleBuffer() Function p_Scrol...
by Tuxedo
Sat Mar 26, 2011 4:46 pm
Forum: General programming
Topic: Hollywood speed question...
Replies: 10
Views: 7742

Hollywood speed question...

Hi there! As described on the topic: http://forums.hollywood-mal.com/viewtopic.php?f=10&t=219 I tryed to port on hollywood the DarkBasic/PortablE example: http://cshandley.co.uk/portable/examples/index.html#ex5 I get some weird speed and fluidity problems under AmigaOS4/Pegasos2 with my test... I tr...
by Tuxedo
Fri Mar 25, 2011 2:38 pm
Forum: General programming
Topic: Not so smooth scrolling...any help?
Replies: 21
Views: 12469

Re: Not so smooth scrolling...any help?

@artBink I hope that on Update3 that thing will be solved... Menatime I will check my coode on other OS4 hw(A1 and sam) from my friends... Thank you for your effort to try to ,ake the scroller in tiiles mode...I'm not completetly sure of that techinque but really curious of the preformance against t...
by Tuxedo
Thu Mar 24, 2011 9:47 pm
Forum: General programming
Topic: Not so smooth scrolling...any help?
Replies: 21
Views: 12469

Re: Not so smooth scrolling...any help?

I've found the problam it seems... Was AmigaOS4!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I compiled the example for MOS and tryed under it and no scatter! If I try with -usewpa under OS4 the scroll was really slower... Dunno how to think...seems that something in the Hollywood OS4 timing was wrong... I'm s...
by Tuxedo
Thu Mar 24, 2011 9:30 pm
Forum: General programming
Topic: Not so smooth scrolling...any help?
Replies: 21
Views: 12469

Re: Not so smooth scrolling...any help?

Thank you for help :) However at that point I'm jhoking only with the scroll(simply trying to replicate the Portable/DarkBasic Shadow Of The Beast scroller) nothing really more... In meantime(when I've time since I restarted coding on LoView), I'll try your suggestion of the 64x64 tile scroller... H...
by Tuxedo
Thu Mar 24, 2011 12:19 am
Forum: General programming
Topic: Not so smooth scrolling...any help?
Replies: 21
Views: 12469

Re: Not so smooth scrolling...any help?

@Andreas

maybe that forum problem "hides" that topic, but I htink that was pretty important so...

PLZ tell we something...I tryed to do some nice orizontal shooter but with that scroll problem that was really complex and annoying...
by Tuxedo
Thu Mar 24, 2011 12:16 am
Forum: Newbie questions
Topic: LoabBrush under Windows
Replies: 5
Views: 3746

Re: LoabBrush under Windows

Why siomply dont check if exists the tbimages: assign in general and if not:

1 - the program exit beacuse AISS not installed
2 - use alternative images from a dir inside the program folder...

Hope that helps!
by Tuxedo
Fri Mar 18, 2011 1:01 am
Forum: General programming
Topic: Not so smooth scrolling...any help?
Replies: 21
Views: 12469

Re: Not so smooth scrolling...any help?

Well...
I think now an Andreas comment was needed...
by Tuxedo
Thu Mar 17, 2011 6:22 pm
Forum: General programming
Topic: Not so smooth scrolling...any help?
Replies: 21
Views: 12469

Re: Not so smooth scrolling...any help?

I do some tests today and... I get weird things: 1 - Making a: Repeat p_MyRoutine() Forever Where p_MyRoutine() have a BoubleBuffered display dont give me 100% cpu usage but only about 80% 2 - Using the doubleBuffer display seems to dont give a smooth display at all...some sort of not always same sp...
by Tuxedo
Thu Mar 17, 2011 12:08 am
Forum: General programming
Topic: Not so smooth scrolling...any help?
Replies: 21
Views: 12469

Re: Not so smooth scrolling...any help?

I will try but I've however to update the entire screen since the scrolling changes all the screen veery frame... In wich way blitting many tiny tiles was easier than blitting one big tile? Wasnt slower calling DisplayBrush much times? But probably I miss comething in my poor programming klnowledge....