Search found 123 matches

by r-tea
Wed Apr 03, 2019 7:11 pm
Forum: Announcements
Topic: hURL 1.0 released
Replies: 15
Views: 1413

Re: hURL 1.0 released

Andreas, why you haven't did all that stuff at least ten years ago, when I was a single and I had much much more time for Amiga?! :D
by r-tea
Thu Mar 14, 2019 10:45 pm
Forum: MUI Royale
Topic: Knob object
Replies: 4
Views: 447

Re: Knob object

But concerning Knob.mui: This should easily be accessible with MUI Royale 2.0 because MUI Royale 2.0 will allow you to access all MUI classes through a new interface, so you can also access classes currently unsupported by MUI Royale, e.g. like Knob.mui :) Sounds fantastic :-) Can't wait for an ann...
by r-tea
Thu Mar 14, 2019 10:18 pm
Forum: MUI Royale
Topic: Single id for several objects
Replies: 5
Views: 672

Re: Single id for several objects

Sorry. The order is wrong. First, copy the object's addresse, then set the notification. It really works.
by r-tea
Wed Mar 13, 2019 9:31 pm
Forum: MUI Royale
Topic: Knob object
Replies: 4
Views: 447

Re: Knob object

Actually me too. Excluding my own one. But (assuming it's not a hard thing) why not to add Knobs just to cover all MUI functionality as close as possible?
by r-tea
Wed Mar 13, 2019 9:16 pm
Forum: MUI Royale
Topic: Single id for several objects
Replies: 5
Views: 672

Re: Single id for several objects

My explanations are actually a little wired. To be exact, the trick is that in E I am able to handle several objects via single notification. Of course, not all of them at the same time. I need to switch between them bu copying their adresses. For example, I have five sliders: sl1, sl2, sl3, sl4, sl...
by r-tea
Mon Mar 11, 2019 8:04 pm
Forum: MUI Royale
Topic: Knob object
Replies: 4
Views: 447

Knob object

Can't see the well known turning knob pbject in MUI Royale. Is it implemented at all?
by r-tea
Mon Mar 11, 2019 7:51 pm
Forum: MUI Royale
Topic: Single id for several objects
Replies: 5
Views: 672

Single id for several objects

I'm on my way to convert my MUI program made with E to Hollywood + MUI Royale. Its GUI is configurable via icon tooltypes. For example, one can hide a slider and show it up in anoyher part of the window. In E I do it this way (extremely simplified): sl1:=SliderObject sl2=SliderObject (hidden by defa...
by r-tea
Mon Mar 11, 2019 6:11 pm
Forum: MUI Royale
Topic: MUIA_ShowMe
Replies: 2
Views: 387

Re: MUIA_ShowMe

airsoftsoftwair wrote:
Wed Mar 06, 2019 10:18 pm
[...] although I generally tried to avoid it.
That's good for people who used to use the original MUI.
by r-tea
Mon Mar 11, 2019 5:58 pm
Forum: Amiga IDE questions
Topic: FlowStudio
Replies: 8
Views: 1421

Re: FlowStudio

bitRocky wrote:
Sun Mar 03, 2019 2:51 pm
If anyone is interested to test these scripts, I could prepare an archive with them.
Great thing :D
Once you finish it, how about to share it on official Hollywood website as an add-on for third-party IDEs?
by r-tea
Wed Mar 06, 2019 7:19 pm
Forum: MUI Royale
Topic: MUIA_ShowMe
Replies: 2
Views: 387

MUIA_ShowMe

MUI Royale has the whole namespace of original MUI. I was convinced it has until I found there is now MUIA_ShowMe attribute.
Why Hide instead of ShowMe? Why such an exeption?