Search found 105 matches

by bitRocky
Thu Jan 07, 2016 3:12 pm
Forum: Wishlist
Topic: Compiling Android .apk Files
Replies: 12
Views: 8480

Re: Compiling Android .apk Files

Nice, that you like my idea!
I think it will "boost" sales for hollywood if one could directly create stand alone apps for Android!
I would finally buy Hollywood if you could implement this feature!
by bitRocky
Sun Jan 03, 2016 3:37 pm
Forum: Wishlist
Topic: Compiling Android .apk Files
Replies: 12
Views: 8480

Re: Compiling Android .apk Files

Wouldn't it be possible to use an "online-compiler" for creating apk files?
So one could send the Hollywood source to a server and the server would compile/code-sign-it and send back the created apk file?
The benefit would be that the user wouldn't need a Android NDK/SDK for himself.
by bitRocky
Tue Nov 24, 2015 3:45 pm
Forum: Amiga IDE questions
Topic: MHE NG MUIRoyale
Replies: 22
Views: 17712

Re: MHE NG MUIRoyale

For me it "works" under MorphOS, just opened the archive in Ambient and started MHE-NG, 3 windows were opened.
by bitRocky
Sun Aug 16, 2015 3:22 pm
Forum: General programming
Topic: OWB (MorphOS) runs Hollywood's applet online
Replies: 7
Views: 5604

Re: OWB (MorphOS) runs Hollywood's applet online

QUIET option is not recognized here on MorphOS version of HollywoodPlayer v6.0!
by bitRocky
Mon Jun 29, 2015 2:20 pm
Forum: GL Galore
Topic: GL Galore rocks!
Replies: 18
Views: 8854

Re: GL Galore rocks!

Thanks for compiling a MorphOS version of your demo! Here is my report (on a Powerbook G4, 1.67GHz, MorphOS v3.9), the "Press Enter" screen flickers like hell, is it intended? And the game is around 11-13 fps;( But I get this debuglog entry, direct after start: r300.library: Performance warning for ...
by bitRocky
Mon Jun 22, 2015 12:07 pm
Forum: GL Galore
Topic: GL Galore rocks!
Replies: 18
Views: 8854

Re: GL Galore rocks!

why only windows version?
Could you compile a MorphOS version or as applett?
by bitRocky
Sun Jun 07, 2015 3:23 pm
Forum: Announcements
Topic: GL Galore 1.0 released
Replies: 23
Views: 25068

Re: GL Galore 1.0 released

Could someone make an archive with applets or executables for MorphOS?
by bitRocky
Sun May 10, 2015 2:48 pm
Forum: MUI Royale
Topic: ActivePage
Replies: 14
Views: 9547

Re: ActivePage

You simply use it like this: mui.Set("register", "activepage", "Next") Thanks for your answer, but as you can see in my previous post I am using mui.get, not mui.set. I wanted to read which register panel the user selected last time. Ok, but in your first post you said you need a "Next", "Prev" and...
by bitRocky
Fri May 08, 2015 6:57 pm
Forum: MUI Royale
Topic: ActivePage
Replies: 14
Views: 9547

Re: ActivePage

If you use the special values, you don't need to get the active page first! The special values are named differently in MUI-Royale, use just "First", "Next", "Prev", etc, see http://www.hollywood-mal.com/docs/html/muiroyale/GroupActivePage.html You simply use it like this: mui.Set("register", "activ...
by bitRocky
Fri May 08, 2015 4:10 pm
Forum: MUI Royale
Topic: ActivePage
Replies: 14
Views: 9547

Re: ActivePage

You don't need to get the active page first, just set the ActivePage to MUIV_Group_ActivePage_Next/Prev/First.