Search found 80 matches

by bitRocky
Thu Feb 15, 2018 10:55 am
Forum: Newbie questions
Topic: List of ALL inbuilt constants available in Hollywood
Replies: 2
Views: 659

Re: List of ALL inbuilt constants available in Hollywood

Code: Select all

Hollywood dummy.hws -exportconstants ram:hw_consts
by bitRocky
Mon Feb 05, 2018 3:59 pm
Forum: Code snippets area
Topic: 5 Band Resistor Calculator
Replies: 5
Views: 1108

Re: 5 Band Resistor Calculator

Here it works, after replacing all "alt-space" (ascii 160) with normal "space" (ascii 32) characters.
by bitRocky
Sun Jan 21, 2018 9:39 pm
Forum: GL Galore
Topic: GL Galore rocks!
Replies: 18
Views: 7319

Re: GL Galore rocks!

I reported it, but I don't think it would make such a difference. This small demo with only one moving sprite (the cat) should have more fps. Seems to be an issue of the framework, because for example HollyMan has several moving objects/sprites and runs really smooth with around 20%-24% cpu usage. O...
by bitRocky
Tue Jan 16, 2018 4:17 pm
Forum: GL Galore
Topic: GL Galore rocks!
Replies: 18
Views: 7319

Re: GL Galore rocks!

I tried this demo again and still get this message in the debug log: r300.library: Performance warning for task "Background CLI": Bitmap does not have BMF_3DTARGET set Is there a way to set this flag? Where? Also the fps is still around 10-12 on a PowerMac G5 with 2.3GHz for a so simple small demo.....
by bitRocky
Mon Jan 15, 2018 7:41 pm
Forum: MUI Royale
Topic: Window.Open applicability
Replies: 3
Views: 1219

Re: Window.Open applicability

All windows created in MUI are closed by default.
You have to manually open them at startup or whenever they should be opened.
Does MUI Royale open them automatically at creation time?
by bitRocky
Thu Jan 11, 2018 9:56 am
Forum: Announcements
Topic: Hollywood APK Compiler 1.0 released
Replies: 41
Views: 27450

Re: Hollywood APK Compiler 1.0 released

Btw, there is the App "AIDE" which can compile APKs directly on android.
So maybe a Hollywood APK compiler for Android would also be possible?
by bitRocky
Wed Jan 10, 2018 11:40 pm
Forum: Announcements
Topic: Hollywood APK Compiler 1.0 released
Replies: 41
Views: 27450

Re: Hollywood APK Compiler 1.0 released

Do I need the windows version of Hollywood to use the APK compiler?
by bitRocky
Tue Aug 08, 2017 6:43 pm
Forum: Showcase
Topic: RNOAnim
Replies: 7
Views: 4372

Re: RNOAnim

Thanks for the update!
How about adding a screenshot feature to RNOAnim?
To directly add a screenshot of a window as a frame!
by bitRocky
Fri Sep 02, 2016 3:17 pm
Forum: Showcase
Topic: G.E.M.Z. available now!
Replies: 10
Views: 6518

Re: G.E.M.Z. available now!

Thanks! I noticed that the HiScore screen seems to not clear the names and scores when switching to the normal/easy/insane scores, they get overwritten. When switching to fullscreen, a screenmode is choosen which can't be displayed on my monitor because of the low kHz value: SCREEN "" Radeon9700Mob ...
by bitRocky
Thu Sep 01, 2016 2:10 pm
Forum: Showcase
Topic: G.E.M.Z. available now!
Replies: 10
Views: 6518

Re: G.E.M.Z. available now!

The archive looks broken, here is what 7zr shows as listing: 0:00.06 [ 0] MOSBOOT:> c:7zr l w:GEMZ_Demo_2.1_MorphOS.7z 7-Zip (A) 4.55 beta Copyright (c) 1999-2007 Igor Pavlov 2007-09-05 p7zip Version 4.55 (locale=C,Utf16=off,HugeFiles=off,1 CPU) Listing archive: w:GEMZ_Demo_2.1_MorphOS.7z Method = 0...