Search found 160 matches

by fingus
Fri Jun 12, 2015 10:05 am
Forum: Hollywood bugs
Topic: GetAttribute(#DISPLAY, 0, #ATTRHOSTHEIGHT)return wrong value
Replies: 4
Views: 3150

Re: GetAttribute(#DISPLAY, 0, #ATTRHOSTHEIGHT)return wrong v

@All: Ist 100% sure that Windows 8.1 on Surface 3 Tablet return wrong values for #ATTRHOSTHEIGHT and #ATTRHOSTWIDTH, so this behavour isn´t the fault of Hollywood, Website Screenresolution detections return the same wrong values. I´m investigating this further in the Company i work, i have Access to...
by fingus
Thu Jun 11, 2015 9:48 am
Forum: Hollywood bugs
Topic: GetAttribute(#DISPLAY, 0, #ATTRHOSTHEIGHT)return wrong value
Replies: 4
Views: 3150

Re: GetAttribute(#DISPLAY, 0, #ATTRHOSTHEIGHT)return wrong v

airsoftsoftwair wrote:Can't reproduce this here.... what is the display device? Is this a tablet?
It´s the newest Surface 3 Tablet-/Notebook-Hybrid with Windows 8.1 and Intel Atom X7-Z8700 CPU/GFX with Physical 1920 × 1280 Pixel Resolution.
by fingus
Wed Jun 10, 2015 10:39 pm
Forum: Hollywood bugs
Topic: GetAttribute(#DISPLAY, 0, #ATTRHOSTHEIGHT)return wrong value
Replies: 4
Views: 3150

GetAttribute(#DISPLAY, 0, #ATTRHOSTHEIGHT)return wrong value

There seem to be a bug inside GetAttribute(#DISPLAY, 0, #ATTRHOSTHEIGHT), it return not the real Resolution of the host:

Image

http://www.scienide.de/error.jpg
by fingus
Sat May 30, 2015 10:05 pm
Forum: Wishlist
Topic: Stereo-Seperation Option for Module Replay
Replies: 1
Views: 1908

Stereo-Seperation Option for Module Replay

A very big wish from my Hollywood Coder-heart is an option to control the Stereo-Seperation on the Module-Replayer. As we all know, the Classic Amiga have an hard 100% Stereo-seperation with this Scheme: Channel 1-2-3-4 L-R-R-L And with Headphones on it sounds horrible, sadly :shock: My suggestion i...
by fingus
Thu Oct 02, 2014 3:13 pm
Forum: Wishlist
Topic: Hollywood Player for Windows Phone 8.1
Replies: 0
Views: 2242

Hollywood Player for Windows Phone 8.1

Windows 10 will come and Windows RT will merge with Windows Phone 8.1, so theres just one Windows for it all. I hope Hollywood will take benefit of that (Livetiles, One App for all Windows Devices..etc). With that all supported Platforms are Rising and Hollywood should snap in. There are some Develo...
by fingus
Thu Aug 07, 2014 3:36 pm
Forum: Showcase
Topic: Hollywood on Raspberry Pi
Replies: 9
Views: 7841

Re: Hollywood on Raspberry Pi

great, just bring it!
by fingus
Thu May 15, 2014 10:02 am
Forum: Wishlist
Topic: Hollywood on AOS4
Replies: 11
Views: 8520

Re: Hollywood on AOS4

tolkien wrote:But It would be like when a program needs an external library. Once the player is installed you forget about it.
The Hollywood-Player should become part of the AmigaOS4-Package, maybe within AmigaOS4.2?
And then of course autoupdated with Amiupdate, if Andreas publish new Updates to the Player.
by fingus
Wed Apr 30, 2014 11:41 am
Forum: Wishlist
Topic: Hollywood on AOS4
Replies: 11
Views: 8520

Re: Hollywood on AOS4

@fingus: The idea of a freely available Hollywood Player is still in my head and I'd really like to see it realized someday. Then everybody could just ship a single applet for all the platforms Hollywood supports, much like an SWF file. I wait for this day impatiently 8-) Concerning Hollywood's rep...
by fingus
Wed Apr 30, 2014 11:31 am
Forum: Wishlist
Topic: CloneWb Screen
Replies: 5
Views: 4202

Re: CloneWb Screen

It´s not working within the script, using the @screen-preprocessor-command and leads always to a 640x480-Screen/Window. This seems to be the only way to open a Fullscreen with the Host-Resolution, but it has the big disadvantage, that you have always a second window named "Hollywood" in 640x480 ope...
by fingus
Fri Apr 11, 2014 11:04 am
Forum: Wishlist
Topic: Hollywood on AOS4
Replies: 11
Views: 8520

Re: Hollywood on AOS4

An interesting option would be a build in Hollywood-Player in AmigaOS4.1. So everybody can use the very much smaller .hwa (Hollywood-Applet-Files) as executables. And that would be very competive to the small native apps that were compiled with the AmigaOS-SDK/Compiler. I see it often in several Ami...